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Building armory

The Armory speeds up the action point recharge rate for all players.

Value: 5 pts

HP: 2000 (can be upgraded)

Defender Slots: 3 (can be upgraded)

Maximum Number: 1

Players start each Empire War with 10 tokens and accumulate more at the rate of one every 10:00 minutes while asleep and one every 5:00 minutes once awakened (either by initiating an attack or being attacked). The maximum number of tokens is also based on the level of the armory.

Upgrades

Armory

Increases the rate at which action points regenerate for Empire Wars and increases the maximum token cap.

Empire armory 5
Armory LV1
  • Power: +10% Action Recharge (1 token every 4:30 minutes when awake;30 tokens max)
  • Cost: $15,000,000
  • Time: 24 hours
Armory LV2
  • Power: +20% Action Recharge (1 token every 4:00 minutes when awake;35 tokens max)
  • Cost: $70,000,000
  • Time: 48 hours
Armory LV3
  • Power: +30% Action Recharge (1 token every 3:30 minutes when awake;40 tokens max)
  • Cost: $300,000,000 [Requires HQ LV3]
  • Time: 72 hours
Armory LV4
  • Power: +40% Action Recharge (1 token every 3:00 minutes when awake;45 tokens max)
  • Cost: $1,000,000,000 plus 500 Item steel beamSteel Beams [Requires HQ LV4]
  • Time: 96 hours
Armory LV5
  • Power: +50% Action Recharge (1 token every 2:30 minutes when awake;50(?) tokens max)
  • Cost: $(5,000,000,000) plus 5 Empire Drops [Requires HQ LV5]
  • Time: 120 hours


Building Health

Increases the durability of this​ building.

Empire health 5
Building Health LV1
  • Power: +200 to building health.
  • Cost: $1,000,000 [Requires HQ LV1]
  • Time: 24 hours
Building Health LV2
  • Power: +400 to building health.
  • Cost: $2,000,000 [Requires HQ LV2]
  • Time: 48 hours
Building Health LV3
  • Power: +600 to building health.
  • Cost: $10,000,000 [Requires HQ LV3]
  • Time: 72 hours
Building Health LV4
  • Power: +800 to building health.
  • Cost: $50,000,000 plus 150 Item concrete blockConcrete Blocks [Requires HQ LV4]
  • Time: 96 hours
Building Health LV5
  • Power: +1200 to building health.
  • Cost: $200,000,000 plus 750 Item concrete blockConcrete Blocks [Requires HQ LV5]
  • Time: 96 hours
Building Health LV6
  • Power: +1800 to building health.
  • Cost: $5b plus 3000 Item concrete blockConcrete Blocks [Requires HQ LV5]
  • Time: 96 hours


Defender Slots

Empire defender 3

Increases the number of defender slots available for this building.

Defender Slots LV1
  • Power: +1 Defender slot.
  • Cost: $30,000,000 [Requires HQ LV1]
  • Time: 24 hours
Defender Slots LV2
  • Power: +2 Defender slots.
  • Cost: $300,000,000 [Requires HQ LV2]
  • Time: 48 hours
Defender Slots LV3
  • Power: +3 Defender slots.
  • Cost: $3,000,000,000 [Requires HQ LV3]
  • Time: 72 hours


Reinforced Steel

Empire reinforced 3

Building damage mitigation.

Reinforced Steel LV1
  • Power: +5% Building Damage Mitigation
  • Cost: $20,000,000 plus 25 Item steel beamSteel Beams [Requires HQ LV1]
  • Time: 24 hours
Reinforced Steel LV2
  • Power: +10% Building Damage Mitigation
  • Cost: $50,000,000 plus 50 Item steel beamSteel Beams [Requires HQ LV2]
  • Time: 48 hours
Reinforced Steel LV3
  • Power: +15% Building Damage Mitigation
  • Cost: $100,000,000 plus 100 Item steel beamSteel Beams [Requires HQ LV3]
  • Time: 48 hours
Reinforced Steel LV4
  • Power: +20% Building Damage Mitigation
  • Cost: $2b plus 750 Item steel beamSteel Beams [Requires HQ LV4]
  • Time: 48 hours
Reinforced Steel LV5
  • Power: +25% Building Damage Mitigation
  • Cost: $5b plus 3000 Item steel beamSteel Beams [Requires HQ LV4]
  • Time: 48 hours
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