- For the lieutenant, see Ghost (Lieutenant).
Ghosts take pride in their deadly accuracy, able to often deal one-shot kills. They become more accurate with each shot, and their senses magnify during battle allowing them to evade shots against them.
Ghosts use your top Gun and 2 Rifles.
Unlocked by: reaching level 3 in Sniper and paying 10,000 cc
From the Help Menu: Ghosts are the most precise shooters in the world. They focus on high and consistent damage. When they are in their zone, they have a high chance of landing critical hits, but they are also more susceptible to incoming damage in that state. The Ghost name comes from their enemies who never see them coming.
Super Powers[]
Adrenaline Rush[]
Boost your Critical Hit chance by 40% and critical damage by 40%. The counter damage you take will be doubled. The boost effect ends when you are wounded or killed. Note that although the game lists a cost and time for this skill, in reality you get it for free when you unlock the class.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | +40% critical hit chance and +40% critical damage. Take double counter damage. | 0 Class Coins | 0hrs | 1 |
Penetrating Shot[]
Deal at least 250 true damage to target row. The bonus damage dealt is based on your attack power. Small chance to 3x the damage.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | Deal 250+ true damage to target row based on atack power. 10% chance to 3x the damage | 15,000 Class Coins | 48hrs | 4 |
Skills[]
Power Shot[]
Small chance to attack 3 times instead of once. Note that although the game lists a cost and time for this skill, in reality you get it for free when you unlock the class.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | 10% chance to deal a 3x attack | 0 Class Coins | 0hrs | 1 |
2 | 15% chance to deal a 3x attack | 8,000 Class Coins | 24hrs | 1 |
3 | 20% chance to deal a 3x attack | 15,000 Class Coins | 48hrs | 1 |
Ghost Tag[]
Attack with an 80% chance to mark the target with a ghost tag on a win. Ghost tag amplifies damage taken by the target by a small percentage.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | Attack with an 80% chance to tag the target. Amplifies damage taken by target by 8% | 3,000 Class Coins | 8hrs | 2 |
2 | Attack with an 80% chance to tag the target. Amplifies damage taken by target by 12% | 8,000 Class Coins | 24hrs | 2 |
3 | Attack with an 80% chance to tag the target. Amplifies damage taken by target by 15% | 15,000 Class Coins | 48hrs | 2 |
Piercing Shot[]
Deal extra damage against a target with armor.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | Deals 25% extra damage against armored targets | 3,000 Class Coins | 8hrs | 3 |
2 | Deals 50% extra damage against armored targets | 8,000 Class Coins | 24hrs | 3 |
3 | Deals 75% extra damage against armored targets | 15,000 Class Coins | 48hrs | 3 |
Passives[]
Accuracy[]
A Critical Hit has a 15% chance to do doubled, tripled or quadrupled the damage. Note that although the game lists a cost and time for this skill, in reality you get it for free when you unlock the class.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | 15% chance to do 2x critical damage | 0 Class Coins | 0 | 1 |
2 | 15% chance to do 3x critical damage | 8,000 Class Coins | 24hrs | 1 |
3 | 15% chance to do 4x critical damage | 15,000 Class Coins | 48hr | 1 |
Dodging Spree[]
Each successful dodge increases your base dodge chance by a small percentage. Dodge chance provided by dodging spree can stack up to 5 times.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | +2% dodge chance per successful dodge, max 10% | 3,000 Class Coins | 8hrs | 2 |
2 | +3% dodge chance per successful dodge, max 15% | 8,000 Class Coins | 24hrs | 2 |
3 | +4% dodge chance per successful dodge, max 20% | 15,000 Class Coins | 48hrs | 2 |
Precision[]
Each successful attack increases base damage by a small percent.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | Each win increases base damage by 0.5% | 3,000 Class Coins | 8hrs | 3 |
2 | Each win increases base damage by 1% | 8,000 Class Coins | 24hrs | 3 |
3 | Each win increases base damage by 1.5% | 15,000 Class Coins | 48hrs | 3 |
Ghost Hunter[]
Ghost tag gains the ability to reduce targets defense, deflect chance and dodge chance by a small percent.
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | Ghost Tag gains the ability to reduce target's defense, deflect chance and dodge chance by 2% | 3,000 Class Coins | 8hrs | 4 |
2 | Ghost Tag gains the ability to reduce target's defense, deflect chance and dodge chance by 4% | 8,000 Class Coins | 24hrs | 4 |
3 | Ghost Tag gains the ability to reduce target's defense, deflect chance and dodge chance by 6% | 15,000 Class Coins | 48hrs | 4 |
Hot Shot[]
Chance to trigger Hot Shot when the battle starts. Hot shot doubles your base damage and will last the entire battle
Level | Effect | Cost | Time to Learn | Ghost level reqd |
---|---|---|---|---|
1 | 1% chance to trigger Hot Shot when battle starts | 3,000 Class Coins | 8hrs | 5 |
2 | 2% chance to trigger Hot Shot when battle starts. Hot Shot doubles your base damage and will last the entire battle. | 8,000 Class Coins | 24hrs | 5 |
3 | 3% chance to trigger Hot Shot when battle starts. Hot Shot doubles your base damage and will last the entire battle. | 15,000 Class Coins | 48hrs | 5 |
Veteran[]
Level | Effect | Cost | Time to Learn | Any class level reqd | |
---|---|---|---|---|---|
1 | +10 CC, 15% Damage bonus | 50 Class Coins | 5mins | Level 1 of any class | |
2 | +13 CC, 20% Damage bonus | 100 Class Coins | 10mins | Level 2 of any class | |
3 | +17 CC, 22% Damage bonus, 5% Damage Mitigation, 2% Health bonus | 150 Class Coins | 10mins | Level 3 of any class | |
4 | +21 CC, 24% Damage bonus, 30% Damage Mitigation, 4% Health bonus | 150 Class Coins | 10mins | Level 4 of any class | |
5 | +25 CC, 25% Damage bonus, 35% Damage Mitigation, 6% Health bonus | 150 Class Coins | 10mins | Level 5 of any class | |
6 | +26 CC, 25% Damage bonus, 35% Damage Mitigation, 7% Health bonus | 150 Class Coins | 10mins | Level 6 of any class | |
7 | +27 CC, 25% Damage bonus, 35% Damage Mitigation, 8% Health bonus | 150 Class Coins | 10mins | Level 7 of any class | |
8 | +28 CC, 25% Damage bonus, 35% Damage Mitigation, 9% Health bonus | 150 Class Coins | 10mins | Level 8 of any class | |
9 | +29 CC, 25% Damage bonus, 35% Damage Mitigation, 10% Health bonus | 150 Class Coins | 10mins | Level 9 of any class |
The Damage Mitigation % and Damage % apply in EvE only. Note that Veteran skill is shared between all classes.