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Name | Faction | Rarity | 1 Star | 2 Star | 3 Star | 4 Star | 5 Star | 6 Star | 7 Star | 8 Star | 9 Star | ||||||||||||||||||
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Atk | Def | Power | Atk | Def | Power | Atk | Def | Power | Atk | Def | Power | Atk | Def | Power | Atk | Def | Power | Atk | Def | Power | Atk | Def | Power | Atk | Def | Power | |||
AK | Street | Common | 9 | 11 | +3 Attack | 11 | 13 | +4 Attack | 12 | 15 | +4 Attack | 14 | 17 | +5 Attack | 16 | 20 | +6 Attack | 19 | 23 | +7 Attack | 21 | 26 | +7 Attack | 24 | 30 | +8 Attack | 28 | 34 | +10 Attack |
Abdullah | The Cartel | Epic | 34 | 36 | Increase all splash damage by 8%, 50% effective if not seated.[no clone] | Increase all splash damage by 10%, 50% effective if not seated.[no clone] | Increase all splash damage by 12%, 50% effective if not seated.[no clone] | Increase all splash damage by 15%, 50% effective if not seated.[no clone] | Increase all splash damage by 18%, 50% effective if not seated.[no clone] | Increase all splash damage by 21%, 50% effective if not seated.[no clone] | Increase all splash damage by 25%, 50% effective if not seated.[no clone] | Increase all splash damage by 30%, 50% effective if not seated.[no clone] | Increase all splash damage by 40%, 50% effective if not seated.[no clone] | ||||||||||||||||
Ace (Lieutenant) | The Cartel | Epic | 38 | 33 | 10% chance to sacrifice 10% current health to remove target's health(dmg based on level ratio),10% effective on building, Deal 1.1x damage on Boss[no clone] | 16% chance to sacrifice 10% current health to remove target's health(dmg based on level ratio),11% effective on building, Deal 1.2x damage on Boss[no clone] | 22% chance to sacrifice 10% current health to remove target's health(dmg based on level ratio),12% effective on building, Deal 1.3x damage on Boss[no clone] | 92 | 80 | 30% chance to sacrifice 10% current health to remove target's health(dmg based on level ratio),13% effective on building, Deal 1.4x damage on Boss[no clone] | 38% chance to sacrifice 10% max health to remove target's health(dmg based on level ratio),14% effective on building, Deal 1.5x damage on Boss[no clone] | 176 | 155 | 46% chance to sacrifice 10% max health to remove target's health(dmg based on level ratio),15% effective on building, Deal 1.6x damage on Boss[no clone] | 241 | 213 | 55% chance to sacrifice 10% max health to remove target's health(dmg based on level ratio),16% effective on building, Deal 1.7x damage on Boss[no clone] | 65% chance to sacrifice 10% max health to remove target's health(dmg based on level ratio),17% effective on building, Deal 1.8x damage on Boss[no clone] | 75% chance to sacrifice 10% max health to remove target's health(dmg based on level ratio),18% effective on building, Deal 2x damage on Boss[no clone] | ||||||||||
Agent O | The Mafia | Epic | 33 | 31 | +6% Damage on non-critical hits | +9% Damage on non-critical hits | 61 | 57 | +12% Damage on non-critical hits | +15% Damage on non-critical hits | +18% Damage on non-critical hits | ||||||||||||||||||
Al Ghul | The Cartel | Rare | 30 | 25 | +1% chance to stun target and receive no counter damage from stunned targets | 39 | 32 | +1.5% chance to stun target and receive no counter damage from stunned targets | +2% chance to stun target and receive no counter damage from stunned targets | ||||||||||||||||||||
Alpha (Lieutenant) | Street | Rare | 27 | 23 | +2% Critical | 35 | 30 | +3% Critical | 44 | 38 | +4% Critical | 56 | 48 | +5% Critical | 71 | 60 | +6% Critical | 90 | 76 | +7% Critical | 114 | 97 | +9% Critical | 144 | 123 | +11% Critical | 183 | 156 | +14% Critical |
Angelo | The Mafia | Rare | 24 | 30 | Raise 3% damage mitigation when have armor | 33 | 41 | Raise 4% damage mitigation when have armor | 41 | 51 | Raise 5% damage mitigation when have armor | Raise 6% damage mitigation when have armor | |||||||||||||||||
Anson | The Mafia | Uncommon | 23 | 23 | +1% increase to boss execution range | 28 | 28 | +1.5% Increase to boss execution range | 34 | 34 | +2% Increase to boss execution range | 40 | 40 | +2.5% Increase to boss execution range | 48 | 48 | +3% Increase to boss execution range | 58 | 58 | +3.5% Increase to boss execution range | 69 | 69 | +4% Increase to boss execution range | 83 | 83 | +4.5% Increase to boss execution range | 99 | 99 | +5% Increase to boss execution range |
Anthony | The Mafia | Epic | 39 | 32 | 50% chance to deal 5% Splash Damage to target column. Increases all splash damage by 5%. | 54 | 45 | 50% chance to deal 6% Splash Damage to target column. Increases all splash damage by 6%. | |||||||||||||||||||||
Ariel | The Mafia | Rare | 28 | 24 | +5% Property Income | 36 | 31 | +7% Property Income | 46 | 39 | +9% Property Income | 58 | 50 | +11% Property Income | 73 | 63 | +14% Property Income | 93 | 80 | +17% Property Income | 118 | 101 | +21% Property Income | 150 | 128 | +27% Property Income | 190 | 163 | +34% Property Income |
Arrow | The Cartel | Uncommon | 21 | 20 | +5% Assassin XP | 26 | 24 | +10% Assassin XP | 31 | 29 | +15% Assassin XP | 37 | 35 | +20% Assassin XP | 44 | 42 | +25% Assassin XP | 53 | 50 | +30% Assassin XP | 63 | 60 | +35% Assassin XP | 76 | 72 | +40% Assassin XP | 91 | 86 | +45% Assassin XP |
Arya | Street | Rare | 23 | 20 | +1% Job Income | 30 | 26 | +2% Job Income | 38 | 33 | +2% Job Income | 48 | 41 | +3% Job Income | 60 | 53 | +3% Job Income | 76 | 67 | +4% Job Income | 97 | 84 | +5% Job Income | +6% Job Income | |||||
Axxel | Unaffiliated | Epic | 33 | 33 | Between the player's Attack and Defense, decrease the higher by 4% and add that amount to the other | 46 | 46 | Between the player's Attack and Defense, decrease the higher by 6% and add that amount to the other | Between the player's Attack and Defense, decrease the higher by 8% and add that amount to the other | 78 | 78 | Between the player's Attack and Defense, decrease the higher by 10% and add that amount to the other | Between the player's Attack and Defense, decrease the higher by 12% and add that amount to the other | 155 | 155 | Between the player's Attack and Defense, decrease the higher by 14% and add that amount to the other | Between the player's Attack and Defense, decrease the higher by 16% and add that amount to the other | Between the player's Attack and Defense, decrease the higher by 18% and add that amount to the other | Between the player's Attack and Defense, decrease the higher by 20% and add that amount to the other | ||||||||||
Azeron | Unaffiliated | Epic | 35 | 35 | +40 Stamina/-60 Energy | 47 | 47 | +55 Stamina/-80 energy | +160 Stamina/-220 Energy | ||||||||||||||||||||
Azura | The Mafia | Epic | 35 | 28 | Increase all bonus damage by 5% | Increase all bonus damage by 7% | 62 | 50 | Increase all bonus damage by 9% | ||||||||||||||||||||
Backfire | The Mafia | Common | 12 | 14 | +2 damage against building/shield | 14 | 17 | +3 damage against building/shield | 16 | 19 | +4 damage against building/shield | 19 | 22 | +5 damage against building/shield | 21 | 25 | +6 damage against building/shield | 25 | 29 | +7 damage against building/shield | 28 | 33 | +8 damage against building/shield | 32 | 38 | +9 damage against building/shield | 37 | 43 | +10 damage against building/shield |
Bagboy | The Mafia | Uncommon | 22 | 24 | +2% chance to deflect damage received to a random teammate in building | 27 | 29 | +3.5% chance to deflect damage received to a random teammate in building | 34 | 37 | +4% chance to deflect damage received to a random teammate in building | ||||||||||||||||||
Balin | Street | Epic | 35 | 35 | When attacking, has a 10% chance to gain 200 armor. When defending, has a 10% chance to gain 200 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | 47 | 47 | When attacking, has a 12% chance to gain 300 armor. When defending, has a 12% chance to gain 300 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | 62 | 62 | When attacking, has a 14% chance to gain 400 armor. When defending, has a 14% chance to gain 400 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | 83 | 83 | When attacking, has a 16% chance to gain 500 armor. When defending, has a 16% chance to gain 500 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | When attacking, has a 18% chance to gain 600 armor. When defending, has a 18% chance to gain 600 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | When attacking, has a 20% chance to gain 800 armor. When defending, has a 20% chance to gain 800 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | When attacking, has a 25% chance to gain 1000 armor. When defending, has a 25% chance to gain 1000 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | When attacking, has a 30% chance to gain 1200 armor. When defending, has a 30% chance to gain 1200 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | When attacking, has a 35% chance to gain 1500 armor. When defending, has a 35% chance to gain 1500 armor, this chance is doubled when you upon taking damage that exceeds 15% of the attacker's EvE attack power. Only triggers when your armor is below 1500. [EvE only, no clone] | ||||||||||
Basher | The Cartel | Uncommon | 23 | 23 | Deals 4% more damage to counter classes | 28 | 28 | Deal 4.5% more damage to counter classes | Deal 5% more damage to counter classes | Deal 5.5% more damage to counter classes | Deal 6% more damage to counter classes | Deal 6.5% more damage to counter classes | Deal 7% more damage to counter classes | Deal 7.5% more damage to counter classes | Deal 8% more damage to counter classes | ||||||||||||||
Berserker (Lieutenant) | Street | Rare | 21 | 21 | +8 Attack, -10 Defense | 27 | 27 | +10 Attack, -12 Defense | 33 | 33 | +12 Attack, -14 Defense | 44 | 44 | +14 Attack, -16 Defense | 55 | 55 | +16 Attack, -18 Defense | 70 | 70 | +19 Attack, -20 Defense | 89 | 89 | +21 Attack, -22 Defense | 112 | 112 | +23 Attack, -24 Defense | 143 | 143 | +26 Attack, -26 Defense |
Birdie | The Cartel | Uncommon | 24 | 23 | In PvP, gain 60% class XP and +0.40% chance to drop 1 Class Coin per stamina. | 29 | 28 | In PvP, gain 65% class XP and +0.45% chance to drop 1 Class Coin per stamina. | In PvP, gain 70% class XP and +0.50% chance to drop 1 Class Coin per stamina. | In PvP, gain 75% class XP and +0.56% chance to drop 1 Class Coin per stamina. | In PvP, gain 80% class XP and +0.64% chance to drop 1 Class Coin per stamina. | In PvP, gain 85% class XP and +0.72% chance to drop 1 Class Coin per stamina. | In PvP, gain 90% class XP and +0.80% chance to drop 1 Class Coin per stamina. | In PvP, gain 95% class XP and +0.90% chance to drop 1 Class Coin per stamina. | In PvP, gain 100% class XP and +1.00% chance to drop 1 Class Coin per stamina. | ||||||||||||||
Black Knight | Unaffiliated | Epic | 32 | 38 | -5% to Opponent Critical Chance | 43 | 51 | -6% to Opponent Critical Chance | 57 | 68 | -7% to Opponent Critical Chance | 76 | 90 | -8% to Opponent Critical Chance | 101 | 119 | -9% to Opponent Critical Chance | 134 | 159 | -10% to Opponent Critical Chance | 178 | 211 | -11% to Opponent Critical Chance | 236 | 280 | -12% to Opponent Critical Chance | 314 | 373 | -13% to Opponent Critical Chance |
Blackjack | Street | Uncommon | 20 | 20 | Increase property collection max by 10% | 24 | 24 | Increase property collection max by 11% | 29 | 29 | Increase property collection max by 12% | 35 | 35 | Increase property collection max by 13% | 42 | 42 | Increase property collection max by 14% | 50 | 50 | Increase property collection max by 15% | 60 | 60 | Increases property collection max by 16% | 72 | 72 | Increases property collection max by 17% | 86 | 86 | Increases property collection max by 18% |
Blade | Dragon Syndicate | Common | 18 | 12 | +1% Job Income | 21 | 14 | +2% Job Income | 24 | 16 | +2% Job Income | 28 | 19 | +2% Job Income | 32 | 21 | +2% Job Income | 35 | 24 | +3% Job Income | 40 | 27 | +3% Job Income | 45 | 31 | +3% Job Income | 51 | 35 | +4% Job Income |
Blade Master | Dragon Syndicate | Epic | 38 | 33 | 1% chance to deal 100+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | 66 | 59 | 3% chance to deal 110+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | 5% chance to deal 120+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | 7% chance to deal 130+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | 10% chance to deal 140+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | 13% chance to deal 150+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | 16% chance to deal 160+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | 20% chance to deal 170+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | 25% chance to deal 180+ true damage based on attack power (when attacking) or defense power (when defending). Half effect on losing [no clone] | ||||||||||||||
Blink | Dragon Syndicate | Uncommon | 26 | 14 | +1% Critical | 32 | 17 | +2% Critical | 38 | 21 | +2% Critical | 45 | 25 | +2% Critical | 54 | 30 | +3% Critical | 65 | 35 | +3% Critical | 78 | 42 | +3% Critical | 94 | 51 | +4% Critical | 112 | 61 | +5% Critical |
Boris | Street | Rare | 26 | 25 | +3 Max Stamina | 34 | 32 | +4 Max Stamina | 42 | 41 | +5 Max Stamina | 54 | 52 | +7 Max Stamina | 68 | 66 | +8 Max Stamina | 86 | 83 | +10 Max Stamina | 110 | 105 | +13 Max Stamina | 139 | 134 | +16 Max Stamina | 176 | 170 | +21 Max Stamina |
Boulder | Street | Rare | 22 | 28 | +10 Heal on Successful Execute | 28 | 36 | +20 Heal on Successful Execute | 36 | 46 | +30 Heal on Successful Execute | 46 | 58 | +40 Heal on Successful Execute | 58 | 73 | +50 Heal on Successful Execute | 73 | 93 | +60 Heal on Successful Execute | 93 | 118 | +70 Heal on Successful Execute | 118 | 150 | +80 Heal on Successful Execute | 149 | 190 | +90 Heal on Successful Execute |
Brainiac | The Cartel | Uncommon | 18 | 20 | Increase Tech Lab build quantity for event items to 2 | 22 | 24 | Increase Tech Lab build quantity for event items to 4 | 26 | 29 | Increase Tech Lab build quantity for event items to 6 | 32 | 35 | Increase Tech Lab build quantity for event items to 8 | 38 | 42 | Increase Tech Lab build quantity for event items to 10 | 45 | 50 | Increase Tech Lab build quantity for event items to 12 | 54 | 60 | Increase Tech Lab build quantity for event items to 14 | 65 | 72 | Increase Tech Lab build quantity for event items to 16 | 78 | 86 | Increase Tech Lab build quantity for event items to 18 |
Brutus | Street | Uncommon | 20 | 25 | 4% chance to block 50% damage | 24 | 30 | 5% chance to block 50% damage | 29 | 36 | 6% chance to block 50% damage | 35 | 44 | 7% chance to block 50% damage | 42 | 52 | 8% chance to block 50% damage | 50 | 63 | 10% chance to block 50% damage | 60 | 75 | 12% chance to block 50% damage | 14% chance to block 50% damage | 86 | 108 | 16% chance to block 50% damage | ||
Bulldog | Street | Rare | 24 | 29 | Adds 8% to critical chance for counter damage attacks (EvE only) | 31 | 37 | Adds 10% to critical chance for counter damage attacks (EvE only) | Adds 12% to critical chance for counter damage attacks (EvE only) | 56 | 66 | Adds 14% to critical chance for counter damage attacks (EvE only) | +24% critical chance for counter damage (EvE only) | ||||||||||||||||
Buster | Street | Uncommon | 28 | 16 | 0.25% to Knockout Opponent LT | 34 | 20 | 0.5% to Knockout Opponent LT | 40 | 23 | 0.75% to Knockout Opponent LT | 49 | 28 | 1% to Knockout Opponent LT | 59 | 34 | 1.25% to Knockout Opponent LT | 70 | 40 | 1.5% to Knockout Opponent LT | 84 | 48 | 1.75% to Knockout Opponent LT | 101 | 58 | 2% to Knockout Opponent LT | 121 | 69 | 2.25% to Knockout Opponent LT |
Caine | Street | Rare | 24 | 26 | +4 Max stamina | 31 | 34 | +6 Max stamina | 39 | 42 | +7 Max stamina | 50 | 54 | +9 Max stamina | 63 | 68 | +11 Max stamina | 80 | 86 | +14 Max stamina | 81 | 110 | +17 Max stamina | 163 | 176 | +28 Max stamina | |||
Captain Drake | The Cartel | Epic | 29 | 35 | Reduces opponent attack power by 2% | Reduces opponent attack power by 2.5% | Reduces opponent attack power by 3% | 71 | 85 | Reduces opponent attack power by 3.5% | Reduces opponent attack power by 4% | ||||||||||||||||||
Celia | The Mafia | Epic | 31 | 40 | 1% chance to regen token when absorb tokens [no clone] | 42 | 54 | 2% chance to regen token when absorb tokens [no clone] | 55 | 71 | 3% chance to regen token when absorb tokens [no clone] | 5% chance to regen token when absorb tokens [no clone] | 147 | 184 | 6% chance to regen token when absorb tokens [no clone] | 212 | 262 | 7% chance to regen token when absorb tokens [no clone] | |||||||||||
Centurion | The Mafia | Uncommon | 18 | 26 | +25 Max Health | 22 | 32 | +30 Max Health | 29 | 41 | +36 Max Health | 35 | 49 | +44 Max Health | 42 | 59 | +52 Max Health | 50 | 70 | +63 Max Health | 60 | 84 | +75 Max Health | 72 | 101 | +90 Max Health | 86 | 121 | +108 Max Health |
Cerberus | Unaffiliated | Common | 11 | 16 | +4 Max Health | 13 | 19 | +5 Max Health | 15 | 22 | +6 Max Health | 17 | 25 | +7 Max Health | 20 | 28 | +7 Max Health | 23 | 33 | +9 Max Health | 26 | 38 | +10 Max Health | 30 | 43 | +11 Max Health | 34 | 49 | +13 Max Health |
Cesar | The Cartel | Common | 16 | 14 | +1 Max Ally | 19 | 17 | +2 Max Allies | 21 | 18 | +2 Max Allies | 25 | 22 | +2 Max Allies | 28 | 25 | +2 Max Allies | 31 | 27 | +3 Max Allies | 35 | 31 | +3 Max Allies | 43 | 38 | +3 Max Allies | 49 | 43 | +4 Max Allies |
Chameleon | Unaffiliated | Epic | 33 | 34 | 44 | 46 | |||||||||||||||||||||||
Chan | Dragon Syndicate | Epic | 35 | 35 | On attack, add 4% Attack and 7% Damage against countered class. On defense, add 4% Defense and reduce Damage of counter class by 7%. 50% effective on Bosses.[no clone] | 47 | 47 | On attack, add 4.5% Attack and 10% Damage against countered class. On defense, add 4.5% Defense and reduce Damage of counter class by 10%. 50% effective on Bosses.[no clone] | 62 | 62 | On attack, add 5% Attack and 13% Damage against countered class. On defense, add 5% Defense and reduce Damage of counter class by 13%. 50% effective on Bosses.[no clone] | 83 | 83 | On attack, add 5.5% Attack and 16% Damage against countered class. On defense, add 5.5% Defense and reduce Damage of counter class by 16%. 50% effective on Bosses.[no clone] | |||||||||||||||
Charmaine | Street | Common | 15 | 15 | -10% bank fee | 18 | 18 | -12% bank fee | 20 | 20 | -14% bank fee | 23 | 23 | -16% bank fee | 27 | 27 | -18% bank fee | 31 | 31 | -21% bank fee | 35 | 35 | -24% bank fee | 40 | 40 | -27% bank fee | 46 | 46 | -31% bank fee |
Charon | Unaffiliated | Uncommon | 20 | 26 | Earns 1 energy per hour LT is equipped in active loadout (auto-collected daily) | 24 | 32 | Earns 1.1 energy per hour LT is equipped in active loadout (auto-collected daily) | 29 | 38 | Earns 1.2 energy per hour LT is equipped in active loadout (auto-collected daily) | ||||||||||||||||||
Chastity | Street | Rare | 29 | 26 | +2% Damage per debuff on target [no clone] | 37 | 34 | +3% Damage per debuff on target [no clone] | 49 | 44 | +4% Damage per debuff on target [no clone] | 62 | 56 | +5% Damage per debuff on target [no clone] | 76 | 68 | +6% Damage per debuff on target [no clone] | +10% Damage per debuff on target [no clone] | |||||||||||
Chimera | Unaffiliated | Common | 13 | 13 | +4 Max Energy | 15 | 15 | +5 Max Energy | 18 | 18 | +6 Max Energy | 20 | 20 | +7 Max Energy | 23 | 23 | +7 Max Energy | 27 | 27 | +9 Max Energy | 31 | 31 | +10 Max Energy | 35 | 35 | +11 Max Energy | 40 | 40 | +13 Max Energy |
Chopper | Unaffiliated | Epic | 36 | 31 | Decreases opponent defense and attack by 1.5% and increases your attack by that amount | 48 | 42 | Decreases opponent defense and attack by 1.8% and increases your attack by that amount | 64 | 55 | Decreases opponent defense and attack by 2.1% and increases your attack by that amount | Decreases opponent defense and attack by 2.4% and increases your attack by that amount | Decreases opponent defense and attack by 2.7% and increases your attack by that amount | Decreases opponent defense and attack by 3.0% and increases your attack by that amount | 202 | 174 | Decreases opponent defense and attack by 3.3% and increases your attack by that amount | 293 | 256 | Decreases opponent defense and attack by 3.6% and increases your attack by that amount | Decreases opponent defense and attack by 4.0% and increases your attack by that amount | ||||||||
Chromium | Unaffiliated | Rare | 27 | 24 | 2% to block counterattacks on win | 35 | 31 | 4% to block counterattacks on win | 44 | 39 | 6% to block counterattacks on win | 56 | 50 | 7% to block counterattacks on win | 71 | 71 | 8% to block counterattacks on win | 90 | 80 | 9% to block counterattacks on win | 114 | 101 | 10% to block counterattacks on win | 144 | 128 | 11% to block counterattacks on win | 183 | 163 | 12% to block counterattacks on win |
Claudia | Unaffiliated | Epic | 36 | 35 | +5% Critical. On Crit, inflict target's building's health for 2.5% damage dealt, cap at 200 building damage. (Does not trigger when building health is below 1000) [no clone] EvE only | +6% Critical. On Crit, inflict target's building's health for 3% damage dealt, cap at 300 building damage. (Does not trigger when building health is below 1000) [no clone] EvE only | +8% Critical. On Crit, inflict target's building's health for 3.5% damage dealt, cap at 400 building damage. (Does not trigger when building health is below 1000) [no clone] EvE only | +10% Critical. On Crit, inflict target's building's health for 4% damage dealt, cap at 500 building damage. (Does not trigger when building health is below 1000) [no clone] EvE only | +12% Critical. On Crit, inflict target's building's health for 4.5% damage dealt, cap at 600 building damage. (Does not trigger when building health is below 1000) [no clone] EvE only | +14% Critical. On Crit, inflict target's building's health for 5% damage dealt, cap at 700 building damage. (Does not trigger when building health is below 1000) [no clone] EvE only | +17% Critical. On Crit, inflict target's building's health for 5.5% damage dealt, cap at 800 building damage. (Does not trigger when building health is below 1000) [no clone] EvE only | +20% Critical. On Crit, inflict target's building's health for 6% damage dealt, cap at 900 building damage. (Does not trigger when building health is below 1000) [no clone] EvE only | |||||||||||||||||
Col. Zhukov | The Mafia | Epic | 33 | 29 | +3% Atk to Equipped LTs | 44 | 39 | +3.8% Atk to Equipped LTs | 59 | 52 | +4.5% Atk to Equipped LTs | 78 | 69 | +5.1% Atk to Equipped LTs | 104 | 91 | +5.6% Atk to Equipped LTs | 138 | 121 | +6% Atk to Equipped LTs | 183 | 161 | +6.3% Atk to Equipped LTs | 243 | 214 | +6.6% Atk to Equipped LTs | |||
Colt | The Mafia | Common | 12 | 8 | +1% to attack per seated Mafia lieutenant | 14 | 10 | +2% to attack per seated Mafia lieutenant | 16 | 11 | +3% to attack per seated Mafia lieutenant | 19 | 13 | +4% to attack per seated Mafia lieutenant | 21 | 14 | +5% to attack per seated Mafia lieutenant | 25 | 17 | +6% to attack per seated Mafia lieutenant | 28 | 19 | +7% to attack per seated Mafia lieutenant | 32 | 22 | +8% to attack per seated Mafia lieutenant | 37 | 25 | +9% to attack per seated Mafia lieutenant |
Crimson | Dragon Syndicate | Rare | 25 | 30 | Decrease opponent attack by 1% and adds that amount to your defense | 32 | 39 | Decrease opponent attack by 1.3% and adds that amount to your defense | 41 | 49 | Decrease opponent attack by 1.6% and adds that amount to your defense | 52 | 62 | Decrease opponent attack by 1.9% and adds that amount to your defense | Decrease opponent attack by 2.2% and adds that amount to your defense | 85 | 102 | Decrease opponent attack by 2.5% and adds that amount to your defense | 111 | 132 | Decrease opponent attack by 2.8% and adds that amount to your defense | 134 | 160 | Decrease opponent attack by 3.1% and adds that amount to your defense | Decrease opponent attack by 3.5% and adds that amount to your defense | ||||
Crossbones | Street | Common | 13 | 13 | Decrease tech lab build times by 1 % | 15 | 15 | Decrease tech lab build times by 1.5 % | 18 | 18 | Decrease tech lab build times by 2 % | 20 | 20 | Decrease tech lab build times by 2.5 % | Decrease tech lab build times by 5 % | ||||||||||||||
Diablo | The Cartel | Epic | 33 | 27 | +1 Attack Per Cartel | 44 | 36 | +1 Attack Per Cartel | 59 | 48 | +2 Attack Per Cartel | 78 | 64 | +2 Attack Per Cartel | 104 | 85 | +3 Attack Per Cartel | 138 | 113 | +3 Attack Per Cartel | 183 | 150 | +4 Attack Per Cartel | 243 | 199 | +5 Attack Per Cartel | 324 | 265 | +5 Attack Per Cartel |
Dobie | The Mafia | Rare | 24 | 29 | +2% chance to resist poison/plague/burn/napalm | 31 | 37 | +3% chance to resist poison/plague/burn/napalm | +4% chance to resist poison/plague/burn/napalm | +10% chance to resist poison/plague/burn/napalm | |||||||||||||||||||
Dominee | The Mafia | Epic | 34 | 30 | On wins against higher level opponents, gain up to 10% extra damage (1% per 20 player level difference) | 46 | 40 | On wins against higher level opponents, gain up to 15% extra damage (1% per 20 player level difference) | On wins against higher level opponents, gain up to 20% extra damage (1% per 20 player level difference) | ||||||||||||||||||||
Donovan | Street | Common | 12 | 18 | 0.5% chance to earn 5x cash on Jobs | 14 | 21 | 1% chance to earn 5x cash on Jobs | 16 | 24 | 1.5% chance to earn 5x cash on Jobs | 19 | 28 | 2% chance to earn 5x cash on Jobs | 21 | 32 | 2.5% chance to earn 5x cash on Jobs | 25 | 37 | 3% chance to earn 5x cash on Jobs | 28 | 42 | 3.5% chance to earn 5x cash on Jobs | 32 | 48 | 4% chance to earn 5x cash on Jobs | 37 | 56 | 4.5% chance to earn 5x cash on Jobs |
Dozer | Dragon Syndicate | Uncommon | 23 | 23 | Increase building/shield damage by 2% | 28 | 28 | Increase building/shield damage by 3% | 34 | 34 | Increase building/shield damage by 4% | 40 | 40 | Increase building/shield damage by 5% | 48 | 48 | Increase building/shield damage by 6% | Increase building/shield damage by 7% | |||||||||||
Draco | Unaffiliated | Epic | 33 | 37 | +2% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | +3% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | +4% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | +5.5% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | +7% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | +8.5% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | +10% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | +12% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | +15% chance to dodge. On dodges, gain Perfect Dodge.(Dodge all damage except Super Powers) | ||||||||||||||||
Dragon Lee | Dragon Syndicate | Rare | 25 | 25 | +8 attack | 32 | 32 | +12 attack | 41 | 41 | +16 attack | 52 | 52 | +20 attack | 66 | 66 | +25 attack | 83 | 83 | +30 attack | +40 attack | 170 | 170 | +45 attack | |||||
Duke | Unaffiliated | Epic | 32 | 28 | 3x Boss Attack | 43 | 38 | 4x Boss Attack, +1% Bonus Damage to Boss | 57 | 50 | 4x Boss Attack, +2% Bonus Damage to Boss | 76 | 66 | 4x Boss Attack, +3% Bonus Damage to Boss | 101 | 88 | 5x Boss Attack, +3% Bonus Damage to Boss | 134 | 117 | 5x Boss Attack, +4% Bonus Damage to Boss | 178 | 155 | 5x Boss Attack, +5% Bonus Damage to Boss | 236 | 207 | 5x Boss Attack, +6% Bonus Damage to Boss | |||
Earl | The Cartel | Epic | 40 | 31 | Adds up to 3% player attack and defense Power based on equipped LTs' total levels (1 level = 0.005%).[no clone] | Adds up to 3.5% player attack and defense Power based on equipped LTs' total levels (1 level = 0.005%).[no clone] | Adds up to 4% player attack and defense Power based on equipped LTs' total levels (1 level = 0.006%).[no clone] | Adds up to 4.5% player attack and defense Power based on equipped LTs' total levels (1 level = 0.006%).[no clone] | Adds up to 5% player attack and defense Power based on equipped LTs' total levels (1 level = 0.007%).[no clone] | Adds up to 6% player attack and defense Power based on equipped LTs' total levels (1 level = 0.007%).[no clone] | Adds up to 7% player attack and defense Power based on equipped LTs' total levels (1 level = 0.008%).[no clone] | Adds up to 8% player attack and defense Power based on equipped LTs' total levels (1 level = 0.009%).[no clone] | Adds up to 10% player attack and defense Power based on equipped LTs' total levels (1 level = 0.01%).[no clone] | ||||||||||||||||
Edge | Dragon Syndicate | Uncommon | 22 | 22 | 0.5% Chance to Dodge attacks | 27 | 27 | 1% Chance to Dodge attacks | 32 | 32 | 1.5% Chance to Dodge attacks | 39 | 39 | 2% Chance to Dodge attacks | 46 | 46 | 2.5% Chance to Dodge attacks | 55 | 55 | 3% Chance to Dodge attacks | 66 | 66 | 3.5% Chance to Dodge attacks | 79 | 79 | 4% Chance to Dodge attacks | 95 | 95 | 4.5% Chance to Dodge attacks |
El Toro | The Cartel | Rare | 27 | 27 | 12% chance to double his attack and defense | 35 | 35 | 13% chance to double his attack and defense | 44 | 44 | 14% chance to double his attack and defense | 56 | 56 | 15% chance to double his attack and defense | 71 | 71 | 16% chance to double his attack and defense | 90 | 90 | 17% chance to double his attack and defense | 114 | 114 | 18% chance to double his attack and defense | 144 | 144 | 19% chance to double his attack and defense | 183 | 183 | 20% chance to double his attack and defense |
Elena | The Cartel | Rare | 25 | 26 | +2% damage mitigation once using Rally, current EvE only.[no clone] | 32 | 34 | +2.5% damage mitigation once using Rally, current EvE only.[no clone] | +3% damage mitigation once using Rally, current EvE only.[no clone] | +3.5% damage mitigation once using Rally, current EvE only.[no clone] | +4% damage mitigation once using Rally, current EvE only.[no clone] | +4.5% damage mitigation once using Rally, current EvE only.[no clone] | +5% damage mitigation once using Rally, current EvE only.[no clone] | +6% damage mitigation once using Rally, current EvE only.[no clone] | +8% damage mitigation once using Rally, current EvE only.[no clone] | ||||||||||||||
Emily | The Cartel | Epic | 35 | 30 | +16% Critical Damage, 50% effective if not seated.[no clone] | +20% Critical Damage, 50% effective if not seated.[no clone] | +24% Critical Damage, 50% effective if not seated.[no clone] | +28% Critical Damage, 50% effective if not seated.[no clone] | +34% Critical Damage, 50% effective if not seated.[no clone] | +40% Critical Damage, 50% effective if not seated.[no clone] | +46% Critical Damage, 50% effective if not seated.[no clone] | +52% Critical Damage, 50% effective if not seated.[no clone] | +60% Critical Damage, 50% effective if not seated.[no clone] | ||||||||||||||||
Envy | Street | Uncommon | 28 | 21 | 20% Clone: Right Hand Lieutenant Power [no stack] | 34 | 26 | 23% Clone: Right Hand Lieutenant Power [no stack] | 41 | 31 | 25% Clone: Right Hand Lieutenant Power [no stack] | 49 | 37 | 27% Clone: Right Hand Lieutenant Power [no stack] | 59 | 44 | 30% Clone: Right Hand Lieutenant Power [no stack] | 72 | 55 | 33% Clone: Right Hand Lieutenant Power [no stack] | 86 | 69 | 35% Clone: Right Hand Lieutenant Power [no stack] | 101 | 76 | 37% Clone: Right Hand Lieutenant Power [no stack] | 121 | 91 | 40% Clone: Right Hand Lieutenant Power [no stack] |
Enzo | The Mafia | Epic | 31 | 31 | +1 Energy Per Mafia | 42 | 42 | +1 Energy Per Mafia | 55 | 55 | +2 Energy Per Mafia | 73 | 73 | +2 Energy Per Mafia | 97 | 97 | +3 Energy Per Mafia | 130 | 130 | +3 Energy Per Mafia | 172 | 172 | +4 Energy Per Mafia | 229 | 229 | +5 Energy Per Mafia | |||
Eve Armstrong | The Mafia | Uncommon | 18 | 24 | +4 Defense | 24 | 32 | +5 Defense | 27 | 38 | +6 Defense | 35 | 45 | +7 Defense | +9 Defense | 50 | 65 | +10 Defense | 60 | 78 | +12 Defense | 72 | 94 | +15 Defense | 86 | 112 | +18 Defense | ||
Fang | Dragon Syndicate | Common | 11 | 9 | +2 Max Stamina | 13 | 11 | +3 Max Stamina | 15 | 12 | +3 Max Stamina | 17 | 14 | +4 Max Stamina | 20 | 16 | +4 Max Stamina | 23 | 19 | +5 Max Stamina | 26 | 21 | +5 Max Stamina | 30 | 24 | +6 Max Stamina | 34 | 28 | +7 Max Stamina |
Fiori | The Cartel | Epic | 26 | 36 | +1% to Player’s Defense | +1.5% to Player’s Defense | 46 | 64 | +2% to Player’s Defense | 62 | 85 | +2.5% to Player’s Defense | +3.5% to Player’s Defense | 146 | 202 | +4% to Player’s Defense | |||||||||||||
Fixer | Unaffiliated | Uncommon | 22 | 24 | +4 Max Energy and 2x jobs | 27 | 29 | +6 Max Energy and 2x jobs | 32 | 35 | +8 Max Energy and 2x jobs | 39 | 42 | +10 Max Energy and 2x jobs | 3x jobs | +20 Max Energy and 4x jobs | |||||||||||||
Flare | Unaffiliated | Uncommon | 25 | 22 | 6% target damage will ignore armor and apply directly to the health [no clone] | 30 | 27 | 9% target damage will ignore armor and apply directly to the health [no clone] | 12% target damage will ignore armor and apply directly to the health [no clone] | 15% target damage will ignore armor and apply directly to the health [no clone] | 54 | 48 | 18% target damage will ignore armor and apply directly to the health [no clone] | 21% target damage will ignore armor and apply directly to the health [no clone] | 24% target damage will ignore armor and apply directly to the health [no clone] | 27% target damage will ignore armor and apply directly to the health [no clone] | 30% target damage will ignore armor and apply directly to the health [no clone] | ||||||||||||
Fleur | The Cartel | Uncommon | 26 | 23 | In bosses, collect 60 % extra class XP for Tire II classes and 6 % extra class coins | 32 | 28 | In bosses, collect 65 % extra class XP for Tire II classes and 6.5 % extra class coins | 38 | 34 | In bosses, collect 70 % extra class XP for Tire II classes and 7 % extra class coins | 45 | 40 | In bosses, collect 75 % extra class XP for Tire II classes and 7.5 % extra class coins | 54 | 48 | In bosses, collect 80% extra class XP for Tire II classes and 8% extra class coins | In bosses, collect 85% extra class XP for Tire II classes and 8.5% extra class coins | 80 | 71 | In bosses, collect 90% extra class XP for Tire II classes and 9% extra class coins | ||||||||
Fornax | The Mafia | Rare | 30 | 28 | 2x jobs and 2% chance to double collect in Challenge Job.[no clone] | 2x jobs and 3% chance to double collect in Challenge Job.[no clone] | 3x jobs and 4% chance to double collect in Challenge Job.[no clone] | 3x jobs and 5% chance to double collect in Challenge Job.[no clone] | 4x jobs and 6% chance to double collect in Challenge Job.[no clone] | 5x jobs and 7% chance to double collect in Challenge Job.[no clone] | 6x jobs and 8% chance to double collect in Challenge Job.[no clone] | 7x jobs and 9% chance to double collect in Challenge Job.[no clone] | 8x jobs and 10% chance to double collect in Challenge Job.[no clone] | ||||||||||||||||
Fox | The Cartel | Rare | 25 | 25 | +5 Attack | 32 | 32 | +7 Attack | 41 | 41 | +9 Attack | 52 | 52 | +11 Attack | 66 | 66 | +14 attack | 83 | 83 | +17 Attack | 105 | 105 | +21 Attack | 134 | 134 | +27 Attack | 170 | 170 | +34 attack |
Francesca | Unaffiliated | Rare | 34 | 22 | 4% chance to gain token on attack in EvE | 44 | 28 | 4.5% chance to gain token on attack in EvE | 5% chance to gain token on attack in EvE | 5.5% chance to gain token on attack in EvE | +1% damage and 6% chance to gain token on attack in EvE | 115 | 75 | +1.5% damage and 6.5% chance to gain token on attack in EvE | 157 | 107 | +2% damage and 7% chance to gain token on attack in EvE | +2.5% damage and 7.5% chance to gain token on attack in EvE | +3% damage and 8% chance to gain token on attack in EvE | ||||||||||
Frank | The Mafia | Epic | 33 | 33 | 2% chance for no stamina/energy/token cost for action | 44 | 44 | 3% chance for no stamina/energy/token cost for action | 59 | 59 | 4% chance for no stamina/energy/token cost for action | 78 | 78 | 5% chance for no stamina/energy/token cost for action | 131 | 131 | 6% chance for no stamina/energy/token cost for action | 7% chance for no stamina/energy/token cost for action | 8% chance for no stamina/energy/token cost for action | 9% chance for no stamina/energy/token cost for action | 394 | 394 | 10% chance for no stamina/energy/token cost for action | ||||||
Ghost (Lieutenant) | Dragon Syndicate | Uncommon | 22 | 24 | +4 Attack | 27 | 26 | +5 Attack | 32 | 31 | +6 Attack | 39 | 37 | +7 Attack | 46 | 44 | +9 Attack | 55 | 53 | +10 Attack | 66 | 63 | +12 Attack | 79 | 76 | +15 Attack | 95 | 91 | +18 Attack |
Gman | Unaffiliated | Uncommon | 28 | 18 | Piercing: +1.5% damage | 34 | 22 | Piercing: +2.1% damage | Piercing: +2.7% damage | Piercing: +3.3% damage | Piercing: +3.9% damage | Piercing: +4.5% damage | Piercing: +5.1% damage | Piercing: +6.0% damage | Piercing: +7.5% damage | ||||||||||||||
Gretel | The Mafia | Common | 15 | 17 | +2 stamina, -6 defense | 18 | 20 | +3 stamina, -8 defense | 20 | 23 | +4 stamina, -10 defense | 23 | 26 | +5 Stamina, -12 Defense | 27 | 30 | +6 Stamina, -13 Defense | 31 | 35 | +7 Stamina, -15 Defense | 35 | 40 | +8 Stamina, -17 Defense | 40 | 46 | +9 stamina, -19 defense | 46 | 53 | +10 stamina, -20 defense |
Gunner | Street | Uncommon | 28 | 21 | Earn 1 stamina per hour LT is equipped in active loadout (auto-collected daily) | 34 | 26 | Earn 1.1 stamina per hour LT is equipped in active loadout (auto-collected daily) | 41 | 31 | Earn 1.2 stamina per hour LT is equipped in active loadout (auto-collected daily) | 49 | 37 | Earn 1.3 stamina per hour LT is equipped in active loadout (auto-collected daily) | 59 | 44 | Earn 1.4 stamina per hour LT is equipped in active loadout (auto-collected daily) | Earn 1.5 stamina per hour LT is equipped in active loadout (auto-collected daily) | Earn 1.6 stamina per hour LT is equipped in active loadout (auto-collected daily) | Earn 1.7 stamina per hour LT is equipped in active loadout (auto-collected daily) | 123 | 93 | Earn 1.8 stamina per hour LT is equipped in active loadout (auto-collected daily) | ||||||
Gunslinger | The Mafia | Uncommon | 25 | 20 | Reduces token regen time timer by 2 seconds and 14% chance to start EvE with 4 extra tokens | 30 | 24 | Reduces token regen time timer by 3 seconds and 16% chance to start EvE with 4 extra tokens | 36 | 29 | Reduces token regen time timer by 4 seconds and 18% chance to start EvE with 4 extra tokens | 44 | 35 | Reduces token regen time timer by 5 seconds and 20% chance to start EvE with 4 extra tokens | 55 | 45 | Reduces token regen time timer by 6 seconds and 22% chance to start EvE with 4 extra tokens | 63 | 50 | Reduces token regen time timer by 7 seconds and 24% chance to start EvE with 4 extra tokens | Reduces token regen time timer by 8 seconds and 26% chance to start EvE with 4 extra tokens | Reduces token regen time timer by 9 seconds and 28% chance to start EvE with 4 extra tokens | Reduces token regen time timer by 10 seconds and 30% chance to start EvE with 4 extra tokens | ||||||
Gustavo | The Cartel | Epic | 35 | 35 | +4% Critical. + up to 15% critical damage(0.80% per 100M boss points, monthly reset) | 47 | 47 | +5% Critical. + up to 22% critical damage(0.84% per 100M boss points, monthly reset) | +6% Critical. + up to 30% critical damage(0.89% per 100M boss points, monthly reset) | +7% Critical. + up to 39% critical damage(0.94% per 100M boss points, monthly reset) | +8% Critical. + up to 48% critical damage(1.00% per 100M boss points, monthly reset) | +10% Critical. + up to 58% critical damage(1.07% per 100M boss points, monthly reset) | +12% Critical. + up to 69% critical damage(1.14% per 100M boss points, monthly reset) | 298 | 298 | +14% Critical. + up to 81% critical damage(1.23% per 100M boss points, monthly reset) | +16% Critical. + up to 98% critical damage(1.33% per 100M boss points, monthly reset) | ||||||||||||
Gutter | The Cartel | Rare | 31 | 24 | On execute, deal 16% splash damage to target row [EvE] | 40 | 31 | On execute, deal 19% splash damage to target row [EvE] | 50 | 39 | On execute, deal 22% splash damage to target row [EvE] | 64 | 50 | On execute, deal 25% splash damage to target row [EvE] | 81 | 63 | On execute, deal 28% splash damage to target row [EvE] | 103 | 79 | On execute, deal 31% splash damage to target row [EvE] | |||||||||
Hammer | Street | Common | 8 | 12 | 1% to defense for equipped Street | 10 | 14 | 2% to defense for equipped Street | 11 | 16 | 3% to defense for equipped Street | 13 | 19 | 4% to defense for equipped Street | 14 | 21 | 5% to defense for equipped Street | 17 | 25 | 6% to defense for equipped Street | 19 | 28 | 7% to defense for equipped Street | 22 | 32 | 8% to defense for equipped Street | 25 | 37 | 9% to defense for equipped Street |
Hannibal | Unaffiliated | Rare | 27 | 23 | +4 Max Stamina, -10 Defense | 35 | 30 | +6 Max Stamina, -15 Defense | 45 | 39 | +8 Max Stamina, -20 Defense | 56 | 48 | +11 Max Stamina, -25 Defense | 71 | 60 | +13 Max Stamina, -30 Defense | 90 | 76 | +16 Max Stamina, -35 Defense | 114 | 97 | +19 Max Stamina, -40 Defense | 144 | 123 | +22 Max Stamina, -45 Defense | |||
Hansel | The Mafia | Common | 17 | 15 | +4 Max Energy, -5 Attack | 20 | 18 | +6 Max Energy, -8 Attack | 23 | 20 | +8 Max Energy, -10 Attack | 26 | 23 | 30 | 27 | 35 | 31 | 40 | 35 | 46 | 40 | +18 Max Energy, -20 Attack | 55 | 48 | +20 Max Energy, -22 Attack | ||||
Hauler | The Mafia | Common | 15 | 11 | Increase PvP battle points gained by 1% | 18 | 13 | Increase PvP battle points gained by 1.5% | 20 | 15 | Increase PvP battle points gained by 2% | 23 | 17 | Increase PvP battle points gained by 2.5% | Increase PvP battle points gained by 5% | ||||||||||||||
Hector | Street | Uncommon | 21 | 19 | +1% Boss Damage | 26 | 23 | +2% Boss Damage | 31 | 28 | +2% Boss Damage | 37 | 33 | +2% Boss Damage | 44 | 40 | +3% Boss Damage | 53 | 48 | +3% Boss Damage | 63 | 57 | +3% Boss Damage | 76 | 69 | +4% Boss Damage | 91 | 82 | +5% Boss Damage |
Helios | The Cartel | Uncommon | 24 | 18 | +8 Attack, -10 Max Energy | 29 | 22 | +10 Attack, -12 Max Energy | 35 | 26 | +12 Attack, -14 Max Energy | 42 | 32 | +14 Attack, -16 Max Energy | 50 | 38 | +16 Attack, -18 Max Energy | 60 | 45 | +19 Attack, -20 Max Energy | 72 | 54 | +21 Attack, -22 Max Energy | 86 | 65 | +23 Attack, -24 Max Energy | 104 | 78 | +26 Attack, -26 Max Energy |
Hobbes | Unaffiliated | Common | 15 | 10 | +2 Attack; Double this bonus when seated with Locke | 18 | 12 | +3 Attack; Double this bonus when seated with Locke | +4 Attack; Double this bonus when seated with Locke | +7 Attack; Double this bonus when seated with Locke | 37 | 26 | +8 Attack; Double this bonus when seated with Locke | ||||||||||||||||
Hotwire | Dragon Syndicate | Uncommon | 16 | 24 | On Win: 1% to Steal 1% of Bank | 20 | 29 | On Win: 1% to Steal 1.5% of Bank | 24 | 35 | On Win: 1% to Steal 2% of Bank | 28 | 42 | On Win: 1% to Steal 2% of Bank | 34 | 50 | On Win: 1% to Steal 3% of Bank | 40 | 60 | On Win: 1% to Steal 4% of Bank | 48 | 72 | On Win: 1% to Steal 5% of Bank | 58 | 86 | On Win: 1% to Steal 6% of Bank | 69 | 104 | On Win: 1% to Steal 7% of Bank |
Hugo | The Mafia | Rare | 30 | 30 | +1 Energy per Syndicate Member | ||||||||||||||||||||||||
Hugo Max | The Mafia | Epic | 33 | 30 | Deal 20% more empire Aggression Rating. | Deal 40% more empire Aggression Rating. | Deal 60% more empire Aggression Rating. | Deal 80% more empire Aggression Rating. | Deal 100% more empire Aggression Rating. | Deal 120% more empire Aggression Rating. | Deal 140% more empire Aggression Rating. | Deal 160% more empire Aggression Rating. | Deal 180% more empire Aggression Rating. | ||||||||||||||||
Hydra | Unaffiliated | Common | 15 | 11 | +4 Defense | 18 | 13 | +5 Defense | 20 | 15 | +6 Defense | 23 | 17 | +7 Defense | 27 | 20 | +7 Defense | 31 | 23 | +9 Defense | 35 | 26 | +10 Defense | 40 | 30 | +11 Defense | 46 | 34 | +13 Defense |
Hyena | Street | Epic | 35 | 30 | Adds up to +4% damage (1% per 300 player attack/or defense) | Adds up to +6% damage (1% per 300 player attack/or defense) | Adds up to +8% damage (1% per 300 player attack/or defense) | Adds up to +10% damage (1% per 300 player attack/or defense) | Adds up to +12% damage (1% per 300 player attack/or defense) | Adds up to +14% damage (1% per 300 player attack/or defense) | 211 | 184 | Adds up to +16% damage (1% per 300 player attack/or defense) | Adds up to +18% damage (1% per 300 player attack/or defense) | Adds up to +20% damage (1% per 300 player attack/or defense) | ||||||||||||||
Illusionist | Unaffiliated | Rare | 26 | 26 | Reduces opponent defense power by 1% | 34 | 34 | Reduces opponent defense power by 1.5% | 42 | 42 | Reduces opponent defense power by 2% | 54 | 54 | Reduces opponent defense power by 2.5% | 86 | 86 | Reduces opponent defense power by 3.5% | 110 | 110 | Reduces opponent defense power by 4% | Reduces opponent defense power by 4.5% | 176 | 176 | Reduces opponent defense power by 5% | |||||
Irina | The Mafia | Epic | 36 | 26 | +1% to Player Attack | 48 | 35 | +1.5% to Player Attack | 64 | 46 | +2% to Player Attack | 85 | 62 | +2.5% to Player Attack | 113 | 82 | +3% to Player Attack | 150 | 109 | +3.5% to Player Attack | 200 | 144 | +4% to Player Attack | 265 | 192 | +4.5% to Player Attack | 355 | 257 | +5% to Player Attack |
Isis | Unaffiliated | Epic | 33 | 30 | +2 Attack per unique Legendary item & 1% chance to double Tech Lab results | 44 | 40 | +3 Attack per unique Legendary item & 1% chance to double Tech Lab results | 59 | 54 | +4 Attack per unique Legendary item & 2% chance to double Tech Lab results | 78 | 71 | +5 Attack per unique Legendary item & 2% chance to double Tech Lab results | 104 | 94 | +6 Attack per unique Legendary item & 3% chance to double Tech Lab results | 138 | 125 | +7 Attack per unique Legendary item & 3% chance to double Tech Lab results | 183 | 167 | +8 Attack per unique Legendary item & 4% chance to double Tech Lab results | 243 | 221 | +9 Attack per unique Legendary item & 5% chance to double Tech Lab results | |||
Jax | The Mafia | Uncommon | 25 | 24 | +0.5 Energy and +1 Defense per Mafia | 30 | 29 | +0.7 Energy and +1.5 Defense per Mafia | +0.9 Energy and +2 Defense per Mafia | +1.1 Energy and +2.5 Defense per Mafia | +1.5 Energy and +3 Defense per Mafia | +1.7 Energy and +4 Defense per Mafia | +2 Energy and +5 Defense per Mafia | +2.3 Energy and +6 Defense per Mafia | +2.7 Energy and +8 Defense per Mafia | ||||||||||||||
Jeanne | Unaffiliated | Rare | 24 | 26 | +1% chance for no token cost for using STIM Pack. | 31 | 34 | 2% chance for no token cost for using STIM Pack. | 39 | 42 | 3% chance for no token cost for using STIM Pack. | 4% chance for no token cost for using STIM Pack. | 5% chance for no token cost for using STIM Pack. | 6% chance for no token cost for using STIM Pack. | 7% chance for no token cost for using STIM Pack. | 8% chance for no token cost for using STIM Pack. | 9% chance for no token cost for using STIM Pack. | ||||||||||||
Jinn | Street | Uncommon | 23 | 23 | In duel/war, reduce cash loss by 10% and gain auto-heal | 28 | 28 | In duel/war, reduce cash loss by 13% and gain auto-heal | 53 | 53 | In duel/war, reduce cash loss by 16% and gain auto-heal | In duel/war, reduce cash loss by 22% and gain auto-heal | 60 | 60 | In duel/war, reduce cash loss by 25% and gain auto-heal | ||||||||||||||
Joaquin El Sicario | The Cartel | Uncommon | 23 | 23 | Decrease energy and stamina timers by 6 seconds | 28 | 28 | Decrease energy and stamina timers by 9 seconds | 33 | 33 | Decrease energy and stamina timers by 12 seconds | 39 | 39 | Decrease energy and stamina timers by 15 seconds | Decrease energy and stamina timers by 18 seconds | Decrease energy and stamina timers by 21 seconds | Decrease energy and stamina timers by 24 seconds | Decrease energy and stamina timers by 27 seconds | Decrease energy and stamina timers by 30 seconds | ||||||||||
Joey Pepperoni | The Mafia | Uncommon | 14 | 15 | +5 Max Stamina | 17 | 18 | +6 Max Stamina | 21 | 22 | +8 Max Stamina | 25 | 26 | +9 Max Stamina | 30 | 32 | +11 Max Stamina | 35 | 38 | +13 Max Stamina | 42 | 45 | +15 Max Stamina | 51 | 54 | +18 Max Stamina | 61 | 65 | +22 Max Stamina |
John | The Mafia | Common | 8 | 12 | +3 Max Energy | 11 | 13 | +4 Max Energy | 11 | 16 | +4 Max Energy | 13 | 19 | +5 Max Energy | 14 | 21 | +6 Max Energy | 17 | 25 | +7 Max Energy | 20 | 27 | +7 Max Energy | 22 | 32 | +8 Max Energy | 25 | 37 | +10 Max Energy |
Julie | The Mafia | Rare | 25 | 33 | +40 Max Health, 3% chance to receive a Crate Shard when victorious in EvE, half the chance on loss. | 32 | 42 | +50 Max Health, 4% chance to receive a Crate Shard when victorious in EvE, half the chance on loss. | 41 | 54 | +65 Max Health, 5% chance to receive a Crate Shard when victorious in EvE, half the chance on loss. | 52 | 68 | +85 Max Health, 7% chance to receive a Crate Shard(Rare:Regular=1:5) when victorious in EvE, half the chance on loss. | 66 | 86 | +110 Max Health, 9% chance to receive a Crate Shard(Rare:Regular=1:5) when victorious in EvE, half the chance on loss. | 83 | 110 | +140 Max Health, 12% chance to receive a Crate Shard(Rare:Regular=1:5) when victorious in EvE, half the chance on loss. | 105 | 139 | +175 Max Health, 15% chance to receive a Crate Shard(Epic:Regular=1:20) when victorious in EvE, half the chance on loss. | 134 | 176 | +215 Max Health, 19% chance to receive a Crate Shard(Epic:Regular=1:20) when victorious in EvE, half the chance on loss. | 197 | 251 | +260 Max Health, 25% chance to receive a Crate Shard(Epic:Regular=1:20) when victorious in EvE, half the chance on loss. |
Karina | Street | Epic | 32 | 38 | Increase building/shield damage by 6%. 2% chance for no token cost on attacking building/shield [no stack] | Increase building/shield damage by 9%. 3% chance for no token cost on attacking building/shield [no stack] | Increase building/shield damage by 12%. 4% chance for no token cost on attacking building/shield [no stack] | Increase building/shield damage by 16%. 5% chance for no token cost on attacking building/shield [no stack] | Increase building/shield damage by 20%. 6% chance for no token cost on attacking building/shield [no stack] | Increase building/shield damage by 26%. 8% chance for no token cost on attacking building/shield [no stack] | Increase building/shield damage by 32%. 10% chance for no token cost on attacking building/shield [no stack] | Increase building/shield damage by 40%. 12% chance for no token cost on attacking building/shield [no stack] | Increase building/shield damage by 50%. 15% chance for no token cost on attacking building/shield [no stack] | ||||||||||||||||
Kate | Dragon Syndicate | Rare | 28 | 22 | +5 Defense | 36 | 28 | +7 Defense | 46 | 36 | +9 Defense | 58 | 46 | +11 Defense | 73 | 58 | +14 Defense | 93 | 73 | +17 Defense | 118 | 93 | +21 Defense | 150 | 118 | +27 Defense | 190 | 149 | +34 Defense |
Katherine | Street | Epic | 36 | 34 | When attacking, +3% damage per debuff on target. When defending, has 1.5% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | When attacking, +4.5% damage per debuff on target. When defending, has 3% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | When attacking, +6% damage per debuff on target. When defending, has 4.5% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | 85 | 80 | When attacking, +7.5% damage per debuff on target. When defending, has 6% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | When attacking, +9% damage per debuff on target. When defending, has 7.5% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | When attacking, +11% damage per debuff on target. When defending, has 9% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | When attacking, +13% damage per debuff on target. When defending, has 11% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | When attacking, +15% damage per debuff on target. When defending, has 13% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | When attacking, +18% damage per debuff on target. When defending, has 15% chance to gain token for per debuff on self when absorb tokens.[EvE only, No clone] | ||||||||||||||
Keira | Unaffiliated | Epic | 31 | 36 | 2% chance to cap health losing by the lower of 2300 or 20% max health (EvE) [no clone] | 4% chance to cap health losing by the lower of 2200 or 20% max health (EvE) [no clone] | 6% chance to cap health losing by the lower of 2100 or 20% max health (EvE) [no clone] | 9% chance to cap health losing by the lower of 2000 or 20% max health (EvE) [no clone] | 13% chance to cap health losing by the lower of 1900 or 20% max health (EvE) [no clone] | 19% chance to cap health losing by the lower of 1800 or 20% max health (EvE) [no clone] | 27% chance to cap health losing by the lower of 1700 or 20% max health (EvE) [no clone] | 37% chance to cap health losing by the lower of 1600 or 20% max health (EvE) [no clone] | 49% chance to cap health losing by the lower of 1500 or 20% max health (EvE) [no clone] | ||||||||||||||||
Ki | Unaffiliated | Uncommon | 25 | 23 | On token gains, generate 11 armor. +1% damage while armored. | 44 | 42 | On token gains, generate 13 armor. +1.5% damage while armored. | On token gains, generate 15 armor. +2% damage while armored. | On token gains, generate 18 armor. +2.5% damage while armored. | On token gains, generate 21 armor. +3% damage while armored. | On token gains, generate 25 armor. +3.5% damage while armored. | On token gains, generate 29 armor. +4% damage while armored. | On token gains, generate 33 armor. +4.5% damage while armored. | On token gains, generate 37 armor. +5% damage while armored. | ||||||||||||||
Kiko | Dragon Syndicate | Epic | 34 | 33 | Add up to 10% Attack based on Max energy. | Add up to 15% Attack based on Max energy. | Add up to 20% Attack based on Max energy. | Add up to 25% Attack based on Max energy. | Add up to 30% Attack based on Max energy. | Add up to 35% Attack based on Max energy. | Add up to 40% Attack based on Max energy. | Add up to 45% Attack based on Max energy. | Add up to 50% Attack based on Max energy. | ||||||||||||||||
Kim | Dragon Syndicate | Rare | 31 | 22 | +10 Attack, 2% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | +20 Attack, 3% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | +30 Attack, 4% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | +50 Attack, 6% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | +70 Attack, 8% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | +90 Attack, 10% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | +120 Attack, 13% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | +150 Attack, 16% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | +180 Attack, 20% chance to get 1 Skill Point when victorious in EvE, half the chance on loss. | ||||||||||||||||
King | Dragon Syndicate | Epic | 33 | 29 | +1 Stamina per Syndicate Member owned | 44 | 39 | +1 Stamina per Syndicate Member owned | 59 | 52 | +2 Stamina per Syndicate Member owned | 78 | 69 | +2 Stamina per Syndicate Member owned | 104 | 91 | +3 Stamina per Syndicate Member owned | 138 | 121 | +3 Stamina per Syndicate Member owned | +4 Stamina per Syndicate Member owned | 258 | 229 | +5 Stamina per Syndicate Member owned | |||||
Kisa | Dragon Syndicate | Rare | 28 | 25 | +1 attack per 200 max energy | 36 | 32 | +2 attack per 200 max energy | 46 | 41 | +3 attack per 200 max energy | 58 | 52 | +4 attack per 200 max energy | 73 | 66 | +5 attack per 200 max energy | 93 | 83 | +6 attack per 200 max energy | 118 | 105 | +7 attack per 200 max energy | 192 | 172 | +9 attack per 200 max energy | |||
Kunoichi | Dragon Syndicate | Uncommon | 18 | 22 | Directly deposit 30% earned from jobs/bosses/battles into bank | 22 | 27 | Directly deposit 32.5% earned from jobs/bosses/battles into bank | 26 | 32 | Directly deposit 35% earned from jobs/bosses/battles into bank | 32 | 39 | Directly deposit 37.5% earned from jobs/bosses/battles into bank | 38 | 45 | Directly deposit 40% earned from jobs/bosses/battles into bank | 45 | 55 | Directly deposit 41.5% earned from jobs/bosses/battles into bank | 52 | 64 | Directly deposit 43% earned from jobs/bosses/battles into bank | 65 | 79 | Directly deposit 44.5% earned from jobs/bosses/battles into bank | |||
Lady Luck | The Mafia | Epic | 28 | 34 | +0.5% to Chance Powers | 38 | 46 | +1.25% to Chance Powers | 50 | 61 | +2% to Chance Powers | 66 | 80 | +2.5% to Chance Powers | 88 | 107 | +3% to Chance Powers | 117 | 142 | +3.5% to Chance Powers | 155 | 189 | +4% to Chance Powers | 207 | 251 | +4.5% to Chance Powers | 275 | 333 | +5% to Chance Powers |
Lady Vice | Unaffiliated | Epic | 35 | 35 | 32% Clone of Right Hand Lieutenant Power | 47 | 47 | 44% Clone of Right Hand Lieutenant Power | 62 | 62 | 55% Clone of Right Hand Lieutenant Power | 83 | 83 | 65% Clone of Right Hand Lieutenant Power | 110 | 110 | 74% Clone of Right Hand Lieutenant Power | 146 | 146 | 82% Clone of Right Hand Lieutenant Power | 194 | 194 | 89% Clone of Right Hand Lieutenant Power | 260 | 260 | 95% Clone of Right Hand Lieutenant Power | 345 | 345 | 100% Clone of Right Hand Lieutenant Power |
Lancelot | The Cartel | Epic | 33 | 30 | Enemy crit chance -2%. If enemy crit triggers, deflect 10% incoming damage back to enemy. [EvE only] | 44 | 40 | Enemy crit chance -2.5%. If enemy crit triggers, deflect 11% incoming damage back to enemy. [EvE only] | 59 | 54 | Enemy crit chance -3%. If enemy crit triggers, deflect 12% incoming damage back to enemy. [EvE only] | Enemy crit chance -3.5%. If enemy crit triggers, deflect 13% incoming damage back to enemy. [EvE only] | Enemy crit chance -4.5%. If enemy crit triggers, deflect 15% incoming damage back to enemy. [EvE only] | Enemy crit chance -5.5%. If enemy crit triggers, deflect 17% incoming damage back to enemy. [EvE only] | Enemy crit chance -6.5%. If enemy crit triggers, deflect 19% incoming damage back to enemy. [EvE only] | Enemy crit chance -8%. If enemy crit triggers, deflect 22% incoming damage back to enemy. [EvE only] | Enemy crit chance -10%. If enemy crit triggers, deflect 26% incoming damage back to enemy. [EvE only] | ||||||||||||
Layla | The Mafia | Uncommon | 25 | 20 | 3% chance to gain token on attack win in EvE | 30 | 24 | 3.5% chance to gain token on attack win in EvE | 55 | 48 | 4% chance to gain token on attack win in EvE | 44 | 35 | 4.5% chance to gain token on attack win in EvE | 52 | 42 | 5% chance to gain token on attack win in EvE | 5.5% chance to gain token on attack win in EvE | 7% chance to gain token on attack win in EvE | ||||||||||
Lee | Dragon Syndicate | Rare | 26 | 24 | +2% damage once using impale, current EvE only.[no clone] | 34 | 31 | +2.5% damage once using Impale, current EvE only.[no clone] | +3% damage once using Impale, current EvE only.[no clone] | +3.5% damage once using Impale, current EvE only.[no clone] | +4% damage once using Impale, current EvE only.[no clone] | +4.5% damage once using Impale, current EvE only.[no clone] | +5% damage once using Impale, current EvE only.[no clone] | +6% damage once using Impale, current EvE only.[no clone] | +8% damage once using Impale, current EvE only.[no clone] | ||||||||||||||
Locke | Unaffiliated | Common | 10 | 15 | +2 Defense; Double this bonus when seated with Hobbes | 12 | 18 | +3 Defense; Double this bonus when seated with Hobbes | +4 Defense; Double this bonus when seated with Hobbes | +7 Defense; Double this bonus when seated with Hobbes | 26 | 37 | +8 Defense; Double this bonus when seated with Hobbes | ||||||||||||||||
Lotus | Dragon Syndicate | Common | 11 | 9 | +1% Attack for equipped Syndicate | 13 | 11 | +2% Attack for equipped Syndicate | 15 | 12 | +3% Attack for equipped Syndicate | 17 | 14 | +4% Attack for equipped Syndicate | 20 | 16 | +5% Attack for equipped Syndicate | 23 | 19 | +6% Attack for equipped Syndicate | 26 | 21 | +7% Attack for equipped Syndicate | 30 | 24 | +8% Attack for equipped Syndicate | 34 | 28 | +9% Attack for equipped Syndicate |
Lucas | The Cartel | Uncommon | 23 | 17 | +2% Boss Damage | 28 | 21 | +3% Boss Damage | 34 | 25 | +3% Boss Damage | 40 | 30 | +4% Boss Damage | 47 | 35 | +5% Boss Damage | 58 | 43 | +5% Boss Damage | 69 | 51 | +6% Boss Damage | 83 | 61 | +8% Boss Damage | 99 | 74 | +9% Boss Damage |
Lucky Shot | Street | Rare | 29 | 24 | 1% chance to auto-win [EvE only] | 37 | 31 | 1.25% chance to auto-win [EvE only] | 47 | 39 | 1.5% chance to auto-win [EvE only] | 1.75% chance to auto-win [EvE only] | 76 | 63 | 2% chance to auto-win [EvE only] | 96 | 80 | 2.25% chance to auto-win [EvE only] | 122 | 101 | 2.5% chance to auto-win [EvE only] | ||||||||
Mad Sword | Unaffiliated | Epic | 35 | 29 | +1% Stats bonus to insignias, no seat needed.[no clone] | 47 | 39 | +2% Stats bonus to insignias, no seat needed.[no clone] | +3% Stats bonus to insignias, no seat needed.[no clone] | 98 | 84 | +4.5% Stats bonus to insignias, no seat needed.[no clone] | +6% Stats bonus to insignias, no seat needed.[no clone] | +7.5% Stats bonus to insignias, no seat needed.[no clone] | +9% Stats bonus to insignias, no seat needed.[no clone] | +11% Stats bonus to insignias, no seat needed.[no clone] | +13% Stats bonus to insignias, no seat needed.[no clone] | ||||||||||||
Malina | The Mafia | Uncommon | 27 | 18 | Shields 1.5% damage | 33 | 22 | Shields 2.1% damage | 39 | 26 | Shields 2.7% damage | 47 | 32 | Shields 3.3% damage | 56 | 38 | Shields 3.9% damage | 68 | 45 | Shields 4.5% damage | 81 | 54 | Shields 5.1% damage | 97 | 65 | Shields 6% damage | 117 | 78 | Shields 7.5% damage |
Manic | Street | Common | 14 | 12 | +4 Attack | 17 | 14 | +5 Attack | 19 | 16 | +6 Attack | 22 | 19 | +7 Attack | 25 | 21 | +7 Attack | 29 | 25 | +9 Attack | 33 | 28 | +10 Attack | 38 | 32 | +11 Attack | 43 | 37 | +13 Attack |
Marcus | Unaffiliated | Rare | 26 | 26 | Increase damage to opponents who did not join battle by 5% in EvE, effective 15 minutes after the EvE starts. | Increase damage to opponents who did not join battle by 7% in EvE, effective 15 minutes after the EvE starts. | Increase damage to opponents who did not join battle by 9% in EvE, effective 15 minutes after the EvE starts. | Increase damage to opponents who did not join battle by 11% in EvE, effective 15 minutes after the EvE starts. | Increase damage to opponents who did not join battle by 14% in EvE, effective 15 minutes after the EvE starts. | Increase damage to opponents who did not join battle by 17% in EvE, effective 15 minutes after the EvE starts. | Increase damage to opponents who did not join battle by 20% in EvE, effective 15 minutes after the EvE starts. | Increase damage to opponents who did not join battle by 25% in EvE, effective 15 minutes after the EvE starts. | Increase damage to opponents who did not join battle by 30% in EvE, effective 15 minutes after the EvE starts. | ||||||||||||||||
Massimo | The Mafia | Rare | 25 | 30 | Raise 5% deflect damage | 32 | 39 | Raise 7% deflect damage | 43 | 51 | Raise 9% deflect damage | 54 | 64 | Raise 11% deflect damage | |||||||||||||||
Mastermind | The Mafia | Epic | 28 | 32 | +5 Max Stamina and Energy, 2x Jobs / 2x Stam per Boss Attack, no clone | 38 | 43 | +10 Max Stamina and Energy, 2x Jobs / 2x Stam per Boss Attack, no clone | 50 | 57 | +15 Max Stamina and Energy, 2x Jobs / 2x Stam per Boss Attack, no clone | 66 | 76 | +20 Max Stamina and Energy, 3x Jobs / 3x Stam per Boss Attack, no clone | 88 | 101 | +25 Max Stamina and Energy, 3x Jobs / 3x Stam per Boss Attack, no clone | 117 | 134 | 155 | 178 | ||||||||
Mayday | Dragon Syndicate | Rare | 30 | 25 | Decrease opponent defense by 1% and add that amount to your attack | 39 | 32 | Decrease opponent defense by 1.3% and add that amount to your attack | Decrease opponent defense by 1.6% and add that amount to your attack | 62 | 52 | Decrease opponent defense by 1.9% and add that amount to your attack | 79 | 66 | Decrease opponent defense by 2.2% and add that amount to your attack | Decrease opponent defense by 3.5% and add that amount to your attack | |||||||||||||
Mia | The Cartel | Common | 10 | 10 | +3 Defense | 12 | 12 | +4 Defense | 14 | 14 | +4 Defense | 16 | 16 | +5 Defense | 18 | 18 | +6 Defense | 21 | 21 | +7 Defense | 24 | 24 | +8 Defense | 27 | 27 | +9 Defense | 31 | 31 | +10 Defense |
Michael | The Mafia | Uncommon | 19 | 21 | -2% Weapon Cost | 23 | 26 | -3% Weapon Cost | 28 | 31 | -3% Weapon Cost | 33 | 37 | -4% Weapon Cost | 40 | 44 | -5% Weapon Cost | 48 | 53 | -5% Weapon Cost | 57 | 63 | -6% Weapon Cost | 69 | 76 | -8% Weapon Cost | 82 | 91 | -9% Weapon Cost |
Midas | Unaffiliated | Epic | 29 | 35 | +2% Chance to Double Damage and Cash | 39 | 47 | +3% Chance to Double Damage and Cash | 52 | 62 | +4% Chance to Double Damage and Cash | 69 | 83 | +5% Chance to Double Damage and Cash | 91 | 110 | +6% Chance to Double Damage and Cash | 121 | 146 | +7% Chance to Double Damage and Cash | 161 | 194 | +8% Chance to Double Damage and Cash | ||||||
Miho | Dragon Syndicate | Epic | 36 | 34 | On defending, add 2% player's Attack to Defense | On defending, add 3% player's Attack to Defense | 66 | 63 | On defending, add 4% player's Attack to Defense | ||||||||||||||||||||
Miss Conduct | Unaffiliated | Uncommon | 21 | 23 | +5% Critical Damage | 26 | 28 | +6% Critical Damage | 31 | 34 | +7% Critical Damage | 37 | 40 | +8% Critical Damage | 44 | 48 | +9% Critical Damage | 53 | 58 | +10% Critical Damage | 63 | 69 | +11% Critical Damage | 76 | 83 | +12% Critical Damage | 91 | 99 | +13% Critical Damage |
Morningstar | The Cartel | Epic | 33 | 29 | 50% chance to deal 5% Splash Damage. Increases all splash damage by 5%. | 44 | 39 | 50% chance to deal 6% Splash Damage. Increases all splash damage by 6%. | 59 | 52 | 50% chance to deal 7% Splash Damage. Increases all splash damage by 7%. | 78 | 69 | 50% chance to deal 8% Splash Damage. Increases all splash damage by 8%. | |||||||||||||||
Mortar | Street | Rare | 22 | 28 | Shields 7.5% Damage from Bosses | 28 | 36 | Shields 9% Damage from Bosses | 36 | 46 | Shields 10.5% Damage from Bosses | 46 | 58 | Shields 12% Damage from Bosses | 58 | 73 | Shields 13.5% Damage from Bosses | 73 | 93 | Shields 15% Damage from Bosses | |||||||||
Mr. Nuts | Street | Rare | 25 | 30 | Adds up to 2% damage mitigation (1% per 300 player defense) | 32 | 39 | Adds up to 3% damage mitigation (1% per 300 player defense) | 41 | 49 | Adds up to 4% damage mitigation (1% per 300 player defense) | Adds up to 5% damage mitigation (1% per 300 player defense) | 66 | 79 | Adds up to 6% damage mitigation (1% per 300 player defense) | Adds up to 9% damage mitigation (1% per 300 player defense) | Adds up to 11% damage mitigation (1% per 300 player defense) | Adds up to 14% damage mitigation (1% per 300 player defense) | |||||||||||
Muerte | The Cartel | Epic | 26 | 35 | Decrease opponent counter damage 14% | 35 | 47 | Decrease opponent counter damage 16% | 46 | 62 | Decrease opponent counter damage 18% | 62 | 83 | Decrease opponent counter damage 20% | 82 | 110 | Decrease opponent counter damage 22% | ||||||||||||
Natalia | Unaffiliated | Epic | 35 | 27 | +3% Def to Equipped LTs | 47 | 36 | +3.8% Def to Equipped LTs | 62 | 48 | +4.5% Def to Equipped LTs | 83 | 64 | +5.1% Def to Equipped LTs | 110 | 85 | +5.6% Def to Equipped LTs | 146 | 113 | +6% Def to Equipped LTs | |||||||||
Natalie | Unaffiliated | Rare | 34 | 22 | Adds up to +12% dmg (+1% dmg per 20% player health lose) [EvE] | 44 | 28 | Adds up to +12% dmg (+1% dmg per 16% player health lose) [EvE] | 55 | 36 | Adds up to +12% dmg (+1% dmg per 13% player health lose) [EvE] | Adds up to +12% dmg (+1% dmg per 10% player health lose) [EvE] | Adds up to +12% dmg (+1% dmg per 6% player health lose) [EvE] | Adds up to +12% dmg (+1% dmg per 4% player health lose) [EvE] | |||||||||||||||
Nautica | The Cartel | Uncommon | 22 | 21 | +1% ingredients and ammo drops when stamina or energy is used | 27 | 26 | +1.5% ingredients and ammo drops when stamina or energy is used | 32 | 31 | +2% ingredients and ammo drops when stamina or energy is used | 39 | 37 | +2.5% ingredients and ammo drops when stamina or energy is used | 46 | 44 | +3% ingredients and ammo drops when stamina or energy is used | 55 | 53 | +3.5% ingredients and ammo drops when stamina or energy is used | 66 | 63 | +4% ingredients and ammo drops when stamina or energy is used | 79 | 76 | +4.5% ingredients and ammo drops when stamina or energy is used | 95 | 91 | +5% ingredients and ammo drops when stamina or energy is used |
Nightshade | Dragon Syndicate | Uncommon | 23 | 21 | +1% Critical | 28 | 26 | +2% Critical | 34 | 31 | +2% Critical | 40 | 37 | +2% Critical | 48 | 44 | +3% Critical | 58 | 53 | +3% Critical | 69 | 63 | +3% Critical | 83 | 76 | +4% Critical | 99 | 91 | +5% Critical |
Niko | Unaffiliated | Epic | 37 | 33 | +5% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +2% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | +7% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +3% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | +9% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +4% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | +12% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +5% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | +15% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +6% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | +18% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +8% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | +22% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +10% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | +26% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +12% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | +30% damage against Poisoned/Plagued targets, double effective on Assassin and Reaper. +15% chance to not cost token when attacking a Poisoned/Plagued target.[no clone] | ||||||||||||||||
Niles | The Mafia | Common | 14 | 13 | Add 10% of Lieutenant experience gain to all seated Lieutenants | 17 | 15 | Add 12.5% of Lieutenant experience gain to all seated Lieutenants | 19 | 18 | Add 15% of Lieutenant experience gain to all seated Lieutenants | 22 | 20 | Add 17.5% of Lieutenant experience gain to all seated Lieutenants | 25 | 23 | Add 20% of Lieutenant experience gain to all seated Lieutenants | Add 22.5% of Lieutenant experience gain to all seated Lieutenants | 35 | 33 | Add 25% of Lieutenant experience gain to all seated Lieutenants | ||||||||
Officer Mike | Unaffiliated | Common | 13 | 11 | +2 Max Stamina | 15 | 13 | +3 Max Stamina | 18 | 14 | +3 Max Stamina | 20 | 17 | +4 Max Stamina | 23 | 20 | +4 Max Stamina | 27 | 23 | +5 Max Stamina | 31 | 26 | +5 Max Stamina | 35 | 30 | +6 Max Stamina | 40 | 34 | +7 Max Stamina |
Ophelia | Unaffiliated | Epic | 38 | 32 | Decrease opponent defense power by 2% and add that amount to your attack power [No Clone] | Decrease opponent defense power by 2.5% and add that amount to your attack power [No Clone] | Decrease opponent defense power by 3% and add that amount to your attack power [No Clone] | Decrease opponent defense power by 4% and add that amount to your attack power [No Clone] | Decrease opponent defense power by 5% and add that amount to your attack power [No Clone] | Decrease opponent defense power by 6.5% and add that amount to your attack power [No Clone] | Decrease opponent defense power by 8% and add that amount to your attack power [No Clone] | Decrease opponent defense power by 10% and add that amount to your attack power [No Clone] | Decrease opponent defense power by 12% and add that amount to your attack power [No Clone] | ||||||||||||||||
Orca | The Cartel | Epic | 38 | 33 | Add up to 6% player attack and defense, 0.3% per execution, daily reset.[no clone] | 66 | 59 | Add up to 7% player attack and defense, 0.4% per execution, daily reset.[no clone] | 83 | 74 | Add up to 8% player attack and defense, 0.5% per execution, daily reset.[no clone] | Add up to 9% player attack and defense, 0.6% per execution, daily reset.[no clone] | Add up to 10% player attack and defense, 0.7% per execution, daily reset.[no clone] | Add up to 11% player attack and defense, 0.8% per execution, daily reset.[no clone] | Add up to 12% player attack and defense, 0.9% per execution, daily reset.[no clone] | Add up to 13% player attack and defense, 1% per execution, daily reset.[no clone] | Add up to 14% player attack and defense, 1.2% per execution, daily reset.[no clone] | ||||||||||||
Overkill | Unaffiliated | Epic | 35 | 31 | +1% Critical Chance. On crit, start Overkill: 10% chance to double dmg & continue Overkill chain (up to 1000x damage) [no clone] | 47 | 42 | +2% Critical Chance. On crit, start Overkill: 13% chance to double dmg & continue Overkill chain (up to 1000x damage) [no clone] | 62 | 55 | +3% Critical Chance. On crit, start Overkill: 16% chance to double dmg & continue Overkill chain (up to 1000x damage) [no clone] | 182 | 172 | +4% Critical Chance. On crit, start Overkill: 19% chance to double dmg & continue Overkill chain (up to 1000x damage) [no clone] | 259 | 246 | +5% Critical Chance. On crit, start Overkill: 22% chance to double dmg & continue Overkill chain (up to 1000x damage) [no clone] | +7% Critical Chance. On crit, start Overkill: 26% chance to double dmg & continue Overkill chain (up to 1000x damage) [no clone] | 275 | 246 | +8% Critical Chance. On crit, start Overkill: 28% chance to double dmg & continue Overkill chain (up to 1000x damage) [no clone] | 413 | 374 | +9% Critical Chance. On crit, start Overkill: 30% chance to double dmg & continue Overkill chain (up to 1000x damage) [no clone] | |||||
Pain | Street | Uncommon | 20 | 22 | +2% Critical | 24 | 27 | +3% Critical | 29 | 32 | +3% Critical | 35 | 39 | +4% Critical | 42 | 46 | +5% Critical | 50 | 55 | +5% Critical | 60 | 66 | +6% Critical | 72 | 79 | +8% Critical | 86 | 95 | +9% Critical |
Palladium | Unaffiliated | Rare | 24 | 28 | +10% Enforcer XP and Autoheal | 31 | 36 | +20% Enforcer XP and Autoheal | 39 | 46 | +30% Enforcer XP and Autoheal | 50 | 58 | +40% Enforcer XP and Autoheal | 63 | 73 | +50% Enforcer XP and Autoheal | 80 | 93 | +60% Enforcer XP and Autoheal | 101 | 118 | +70% Enforcer XP and Autoheal | 128 | 150 | +80% Enforcer XP and Autoheal | 163 | 190 | +90% Enforcer XP and Autoheal |
Patch | Unaffiliated | Rare | 27 | 26 | +40% chance to damage 1% of opponent's health on win | 35 | 34 | +45% chance to damage 1% of opponent's health on win | 44 | 42 | +50% chance to damage 1% of opponent's health on win | 56 | 54 | +55% chance to damage 1% of opponent's health on win | 71 | 68 | +60% chance to damage 1% of opponent's health on win | 90 | 86 | +65% chance to damage 1% of opponent's health on win | 114 | 110 | +70% chance to damage 1% of opponent's health on win | +75% chance to damage 1% of opponent's health on win | 183 | 176 | +80% chance to damage 1% of opponent's health on win | ||
Penelope | The Mafia | Common | 13 | 17 | +1% Job XP and decrease energy timer by 2 seconds | 16 | 20 | +2% Job XP and decrease energy timer by 3 seconds | 18 | 23 | +2% Job XP and decrease energy timer by 4 seconds | 20 | 26 | +2% Job XP and decrease energy timer by 5 seconds | 23 | 30 | +2% Job XP and decrease energy timer by 6 seconds | 27 | 35 | +3% Job XP and decrease energy timer by 7 seconds | 31 | 40 | +3% Job XP and decrease energy timer by 8 seconds | 35 | 46 | +3% Job XP and decrease energy timer by 9 seconds | 40 | 53 | +4% Job XP and decrease energy timer by 10 seconds |
Phantom | Street | Epic | 31 | 33 | +15% chance to ignore target's dodge/deflect type skills and suppress target, no clone | 42 | 44 | +18% chance to ignore target's dodge/deflect type skills and suppress target, no clone | 55 | 59 | +21% chance to ignore target's dodge/deflect type skills and suppress target, no clone | 73 | 78 | +24% chance to ignore target's dodge/deflect type skills and suppress target, no clone | |||||||||||||||
Pitbull | Street | Rare | 27 | 26 | When player stats are decreased by lieutenant powers, reduce that amount lost by 5% | When player stats are decreased by lieutenant powers, reduce that amount lost by 10% | When player stats are decreased by lieutenant powers, reduce that amount lost by 45% | ||||||||||||||||||||||
Poppy | The Mafia | Uncommon | 26 | 20 | Attacks cost twice as much and deal +101% damage | 34 | 26 | Attacks cost twice as much and deal +101.5% damage | 38 | 29 | Attacks cost twice as much and deal +102% damage | Attacks cost twice as much and deal +102.5% damage | Attacks cost twice as much and deal +103% damage | Attacks cost twice as much and deal +103.5% damage | 80 | 62 | Attacks cost twice as much and deal +104% damage | 96 | 74 | Attacks cost twice as much and deal +104.5% damage | Attacks cost twice as much and deal +105% damage | ||||||||
Porsche | The Mafia | Rare | 26 | 24 | +8 Energy, -5 Stamina | 34 | 31 | +12 Energy, -7 Stamina | 42 | 39 | +17 Energy, -10 Stamina | 54 | 50 | +21 Energy, -12 Stamina | 68 | 63 | +27 Energy, -15 Stamina | 86 | 80 | +32 Energy, -17 Stamina | 110 | 101 | +38 Energy, -20 Stamina | ||||||
Preacher | Street | Rare | 29 | 19 | -2% Dmg from Bosses | 37 | 25 | -3% Dmg from Bosses | 47 | 31 | -4% Dmg from Bosses | 60 | 39 | -5% Dmg from Bosses | 76 | 50 | -6% Dmg from Bosses | 96 | 63 | -7% Dmg from Bosses | 122 | 80 | -8% Dmg from Bosses | ||||||
Raven | Street | Epic | 31 | 31 | +1 Attack per Street | 42 | 42 | +1 Attack per Street | 55 | 55 | +2 Attack per Street | 73 | 73 | +2 Attack per Street | 97 | 97 | +3 Attack per Street | 130 | 130 | +3 Attack per Street | 172 | 172 | +4 Attack per Street | 229 | 229 | +5 Attack per Street | |||
Razor | Street | Common | 11 | 13 | +3 Defense | 13 | 15 | +4 Defense | 15 | 18 | +5 Defense | 17 | 20 | +5 Defense | 20 | 23 | +6 Defense | 23 | 27 | +7 Defense | 26 | 31 | +7 Defense | 30 | 35 | +8 Defense | 34 | 40 | +10 Defense |
Reaper (Lieutenant) | Unaffiliated | Epic | 34 | 28 | Piercing: +5% Damage | 46 | 38 | Piercing: +7% Damage | 61 | 50 | Piercing: +9% Damage | 80 | 66 | Piercing: +11% Damage | 107 | 88 | Piercing: +13% Damage | 142 | 117 | Piercing: +15% Damage | 189 | 155 | Piercing: +17% Damage | 251 | 207 | Piercing: +20% Damage | 333 | 275 | Piercing: +25% Damage |
Rebecca | Unaffiliated | Epic | 30 | 38 | Increase Medic healing amount done by 5%. | Increase Medic healing amount done by 8%. | Increase Medic healing amount done by 11%. | Increase Medic healing amount done by 14%. | Increase Medic healing amount done by 18%. | Increase Medic healing amount done by 22%. | Increase Medic healing amount done by 26%. | Increase Medic healing amount done by 30%. | Increase Medic healing amount done by 35%. | ||||||||||||||||
Red Countess | Unaffiliated | Epic | 36 | 34 | Attacks cost twice as much and deal +107% damage | 48 | 46 | Attacks cost twice as much and deal +109% damage | 64 | 61 | Attacks cost twice as much and deal +111% damage | 85 | 80 | Attacks cost twice as much and deal +113% damage | 113 | 107 | Attacks cost twice as much and deal +115% damage | 152 | 144 | Attacks cost twice as much and deal +118% damage | 202 | 191 | Attacks cost twice as much and deal +121% damage | Attacks cost twice as much and deal +125% damage | Attacks cost twice as much and deal +130% damage | ||||
Reine | Unaffiliated | Epic | 28 | 34 | Chance for 1.5X damage | 38 | 46 | Chance for 1.75X damage | 50 | 61 | Chance for 2X damage | 66 | 80 | Chance for 2.25X damage | 88 | 107 | Chance for 2.75X damage | 117 | 142 | Chance for 3.25X damage | Chance for 3.75X damage | Chance for 4.1X damage | Chance for 4.5X damage | ||||||
Ricciardo | Street | Rare | 23 | 30 | +1% chance to dodge. On dodges, heal 10HP. | +2% chance to dodge. On dodges, heal 15HP. | +3% chance to dodge. On dodges, heal 20HP. | +4% chance to dodge. On dodges, heal 30HP. | +5% chance to dodge. On dodges, heal 40HP. | +6% chance to dodge. On dodges, heal 50HP. | +7% chance to dodge. On dodges, heal 65HP. | +8% chance to dodge. On dodges, heal 80HP. | +9% chance to dodge. On dodges, heal 100HP. | ||||||||||||||||
Ripper | The Mafia | Epic | 33 | 30 | Deals 5% of the target's max HP as bonus damage when attacking, capped at 10% of your Attack or 500 damage (whichever is lower).[no clone, only eve] | 44 | 40 | Deals 5.5% of the target's max HP as bonus damage when attacking, capped at 15% of your Attack or 600 damage (whichever is lower).[no clone, only eve] | 59 | 54 | Deals 6% of the target's max HP as bonus damage when attacking, capped at 20% of your Attack or 700 damage (whichever is lower).[no clone, only eve] | Deals 6.5% of the target's max HP as bonus damage when attacking, capped at 25% of your Attack or 800 damage (whichever is lower).[no clone, only eve] | Deals 7% of the target's max HP as bonus damage when attacking, capped at 30% of your Attack or 1000 damage (whichever is lower).[no clone, only eve] | Deals 7.5% of the target's max HP as bonus damage when attacking, capped at 35% of your Attack or 1100 damage (whichever is lower).[no clone, only eve] | Deals 8% of the target's max HP as bonus damage when attacking, capped at 40% of your Attack or 1200 damage (whichever is lower).[no clone, only eve] | Deals 9% of the target's max HP as bonus damage when attacking, capped at 45% of your Attack or 1300 damage (whichever is lower).[no clone, only eve] | Deals 10% of the target's max HP as bonus damage when attacking, capped at 50% of your Attack or 1500 damage (whichever is lower).[no clone, only eve] | ||||||||||||
Rocket | Street | Uncommon | 23 | 20 | Chance to Splash and +2% to Splash Damage | 28 | 24 | Chance to splash and +2.5% to splash damage | 34 | 29 | Chance to splash and +3% to splash damage | 40 | 35 | Chance to splash and +3.5% to splash damage | 48 | 42 | Chance to splash and +4% to splash damage | 58 | 50 | Chance to splash and +4.5% to splash damage | 69 | 60 | Chance to splash and +5% to splash damage | 83 | 72 | Chance to splash and +5.5% to splash damage | 99 | 86 | Chance to splash and +6% to splash damage |
Rocky | Street | Common | 16 | 15 | +4 Max Health | 19 | 18 | +6 Max Health | 22 | 20 | +8 Max Health | 25 | 23 | +10 Max Health | 28 | 27 | +12 Max Health | 33 | 31 | +14 Max Health | 38 | 35 | +16 Max Health | 43 | 40 | +18 Max Health | 49 | 46 | +20 Max Health |
Ronin | Dragon Syndicate | Rare | 28 | 24 | 2% Chance to deal normal damage when wounded/dead | 36 | 31 | 3% Chance to deal normal damage when wounded/dead | 46 | 39 | 4% Chance to deal normal damage when wounded/dead | 58 | 50 | 5% Chance to deal normal damage when wounded/dead | 6% Chance to deal normal damage when wounded/dead | 7% Chance to deal normal damage when wounded/dead | 8% Chance to deal normal damage when wounded/dead | ||||||||||||
Rose | The Cartel | Common | 14 | 12 | Increase execution chances by 2.5% | 17 | 14 | Increase execution chances by 4% | 19 | 16 | Increase execution chances by 5.5% | 22 | 19 | Increase execution chances by 7% | 25 | 21 | Increase execution chances by 8.5% | 29 | 25 | Increase execution chances by 11.5% | 40 | 34 | Increase execution chances by 13% | Increase execution chances by 14.5% | |||||
Roxy | The Cartel | Common | 14 | 12 | +1% crit against counter classes (Boss Only) | 17 | 14 | +2% crit against counter classes (Boss Only) | 19 | 16 | +2% crit against counter classes (Boss Only) | +3% crit against counter classes (Boss Only) | 31 | 27 | +4% crit against counter classes (Boss Only) | 35 | 30 | +4% crit against counter classes (Boss Only) | +5% crit against counter classes (Boss Only) | +5% crit against counter classes (Boss Only) | |||||||||
Salvatore | The Mafia | Epic | 34 | 36 | 1% target health as damage while attacking, incoming damage 30% reduction | 46 | 48 | 1.25% target health as damage while attacking, incoming damage 30% reduction, 11% chance to gain 5 respect points when spending token(s). | 1.5% target health as damage while attacking, incoming damage 30% reduction, 14% chance to gain 5 respect points when spending token(s). | 1.75% target health as damage while attacking, incoming damage 30% reduction | 2% target health as damage while attacking, incoming damage 30% reduction | 2.25% target health as damage while attacking, incoming damage 30% reduction | 2.5% target health as damage while attacking, incoming damage 30% reduction | 2.75% target health as damage while attacking, incoming damage 30% reduction | 3% target health as damage while attacking, incoming damage 30% reduction | ||||||||||||||
Sandsnake | The Cartel | Uncommon | 23 | 23 | Reduce opponent life steal by 10% | Reduce opponent life steal by 12.5% | 34 | 34 | Reduce opponent life steal by 15% | Reduce opponent life steal by 17.5% | 50 | 50 | Reduce opponent life steal by 20% | Reduce opponent life steal by 27.5% | 101 | 101 | Reduce opponent life steal by 30% | ||||||||||||
Sara | The Mafia | Epic | 35 | 35 | +5 Max Energy | 47 | 47 | +7 Max Energy | 62 | 62 | +9 Max Energy | 83 | 83 | +12 Max Energy | |||||||||||||||
Sasuke | Dragon Syndicate | Epic | 33 | 30 | Critical chance increased by 5%. The target 30% chance to Poisoned (lv1) upon receiving critical hits. [no clone] | Critical chance increased by 6%. The target 30% chance to Poisoned (lv1) upon receiving critical hits. [no clone] | |||||||||||||||||||||||
Scarlet | Unaffiliated | Rare | 28 | 22 | +1% to Job Completion | 36 | 28 | +1.6% to Job Completion | 46 | 36 | +2.2% to Job Completion | 58 | 46 | +2.8% to Job Completion | 73 | 58 | +3.5% to Job Completion | 93 | 73 | +4.1% to Job Completion | 118 | 93 | +4.7% to Job Completion | 150 | 118 | +5.3% to Job Completion | |||
Scorpion | The Mafia | Uncommon | 25 | 20 | +1% or +1HP to Execution Range | 30 | 24 | +2% or +2HP to Execution Range | 36 | 29 | +3% or +3HP to Execution Range | 44 | 35 | +4% or +4HP to Execution Range | 52 | 42 | +5% or +5HP to Execution Range | 63 | 50 | +6% or +6HP to Execution Range | 75 | 60 | +7% or +7HP to Execution Range | 90 | 72 | +8% or +8HP to Execution Range | 108 | 86 | +9% or +9HP to Execution Range |
Scrubber | The Mafia | Common | 11 | 13 | Increase alloy gained from sales by 2% | Increase alloy gained from sales by 3% | 15 | 18 | Increase alloy gained from sales by 4% | 17 | 20 | Increase alloy gained from sales by 5% | Increase alloy gained from sales by 6% | Increase alloy gained from sales by 7% | Increase alloy gained from sales by 10% | ||||||||||||||
Scythe | Unaffiliated | Epic | 33 | 30 | Deal 95% damage and returns 5% as health (EvE/PvP) or life on hit (Boss) | 44 | 40 | Deal 95.5% damage and returns 7% as health (EvE/PvP) or life on hit (Boss) | 59 | 54 | Deal 96% damage and returns 9% as health (EvE/PvP) or life on hit (Boss) | 78 | 71 | Deal 96.5% damage and returns 11% as health (EvE/PvP) or life on hit (Boss) | 104 | 94 | Deal 97% damage and return 12% as health (EvE/PvP) or life on hit (Boss) | 138 | 125 | Deal 97.5% damage and return 13% as health (EvE/PvP) or life on hit (Boss) | 185 | 169 | Deal 98% damage and returns 14% as health (EvE/PvP) or life on hit (Boss) | 245 | 223 | Deal 98.5% damage and returns 14.5% as health (EvE/PvP) or life on hit (Boss) | Deal 100% damage and return 15% as health (EvE/PvP) or life on hit (Boss) | ||
Seven | Street | Uncommon | 22 | 18 | +4 Max Energy | 27 | 22 | +5 Max Energy | 32 | 26 | +6 Max Energy | 39 | 32 | +7 Max Energy | 46 | 38 | +9 Max Energy | 55 | 45 | +10 Max Energy | 66 | 54 | +12 Max Energy | 79 | 65 | +15 Max Energy | 95 | 78 | +18 Max Energy |
Sgt. Remedy | The Mafia | Rare | 25 | 31 | On Health Pack use, heal your row by 10% of amount healed [no clone] | 32 | 40 | On Health Pack use, heal your row by 12.5% of amount healed [no clone] | 41 | 50 | On Health Pack use, heal your row by 15% of amount healed [no clone] | 54 | 66 | On Health Pack use, heal your row by 17.5% of amount healed [no clone] | 68 | 83 | On Health Pack use, heal your row by 20% of amount healed [no clone] | 127 | 194 | On Health Pack use, heal your row by 22.5% of amount healed [no clone] | |||||||||
Shadow | The Mafia | Uncommon | 21 | 21 | +5 Attack | 26 | 26 | +6 Attack | 31 | 31 | +8 Attack | 37 | 37 | +9 Attack | 44 | 44 | +11 Attack | 53 | 53 | +13 Attack | 63 | 63 | +15 Attack | 76 | 76 | +18 Attack | 91 | 91 | +22 Attack |
Shun | Dragon Syndicate | Uncommon | 23 | 19 | +4 Max Energy | 28 | 23 | +5 Max Energy | 34 | 28 | +6 Max Energy | 40 | 33 | +7 Max Energy | 48 | 40 | +9 Max Energy | 58 | 48 | +10 Max Energy | 69 | 57 | +12 Max Energy | 83 | 69 | +15 Max Energy | 99 | 82 | +18 Max Energy |
Sin | Dragon Syndicate | Epic | 34 | 26 | +40 Max Allies | 46 | 35 | +45 Max Allies | 61 | 46 | +50 Max Allies | 80 | 62 | +55 Max Allies | 107 | 82 | +60 Max Allies | 142 | 109 | +65 Max Allies | 189 | 144 | +70 Max Allies | 251 | 192 | +75 Max Allies | 333 | 255 | +80 Max Allies |
Sir Benedict | Unaffiliated | Epic | 35 | 35 | +32% chance to Knockout the power of your opponent's right-Hand LT [no clone] | +44% chance to Knockout the power of your opponent's right-Hand LT [no clone] | 64 | 64 | +55% chance to Knockout the power of your opponent's right-Hand LT [no clone] | +82% chance to Knockout the power of your opponent's right-Hand LT [no clone] | 221 | 221 | +89% chance to Knockout the power of your opponent's right-Hand LT [no clone] | ||||||||||||||||
Siri | Unaffiliated | Epic | 34 | 36 | +20% chance to put target to sleep. +4% damage against sleeping target. [no clone] | +30% chance to put target to sleep. +6% damage against sleeping target. [no clone] | +40% chance to put target to sleep. +8% damage against sleeping target. [no clone] | +50% chance to put target to sleep. +10% damage against sleeping target. [no clone] | +60% chance to put target to sleep. +12% damage against sleeping target. [no clone] | +70% chance to put target to sleep. +14% damage against sleeping target. [no clone] | +80% chance to put target to sleep. +16% damage against sleeping target. [no clone] | +90% chance to put target to sleep. +18% damage against sleeping target. [no clone] | +100% chance to put target to sleep. +20% damage against sleeping target. [no clone] | ||||||||||||||||
Six | The Cartel | Epic | 33 | 28 | Shields 5% damage | 44 | 38 | Shields 7% damage | 59 | 50 | Shields 9% damage | 78 | 66 | Shields 11% damage | 104 | 88 | Shields 13% damage | 138 | 117 | Shields 15% damage | 183 | 155 | Shields 17% damage | 243 | 207 | Shields 20% damage | 326 | 277 | Shields 25% damage |
Skull King (Lieutenant) | Street | Epic | 30 | 30 | 2x Damage & Stamina Use in Boss Fights and Autoheal with 1% discount (does not stack with Duke) | 40 | 40 | 2x Damage & Stamina Use in Boss Fights and Autoheal with 2% discount (does not stack with Duke) | 54 | 54 | 3x Damage & Stamina Use in Boss Fights and Autoheal with 3% discount (does not stack with Duke) | 71 | 71 | 3x Damage & Stamina Use in Boss Fights and Autoheal with 4% discount (does not stack with Duke) | |||||||||||||||
Skyler | The Mafia | Epic | 32 | 32 | Adds player health based on equipped LTs' total levels (1 level = 0.2 health), capped at 300 HP. [no clone] | Adds player health based on equipped LTs' total levels (1 level = 0.3 health), capped at 500 HP. [no clone] | Adds player health based on equipped LTs' total levels (1 level = 0.45 health), capped at 700 HP. [no clone] | Adds player health based on equipped LTs' total levels (1 level = 0.6 health), capped at 900 HP. [no clone] | Adds player health based on equipped LTs' total levels (1 level = 0.8 health), capped at 1200 HP. [no clone] | Adds player health based on equipped LTs' total levels (1 level = 1 health), capped at 1500 HP. [no clone] | Adds player health based on equipped LTs' total levels (1 level = 1.2 health), capped at 1800 HP. [no clone] | Adds player health based on equipped LTs' total levels (1 level = 1.5 health), capped at 2200 HP. [no clone] | Adds player health based on equipped LTs' total levels (1 level = 1.8 health), capped at 2700 HP. [no clone] | ||||||||||||||||
Slade | Unaffiliated | Rare | 24 | 26 | +4 Stamina/-10 Energy | 33 | 36 | +6 Stamina/-15 Energy | 41 | 44 | +9 Stamina/-20 Energy | 52 | 56 | +11 Stamina/-25 Energy | 84 | 89 | +14 Stamina/-30 Energy | 191 | 197 | +16 Stamina/-35 Energy | |||||||||
Slaughterer | Street | Epic | 36 | 32 | +0.1% Critical Damage per Street.[no clone] | +0.15% Critical Damage per Street.[no clone] | +0.2% Critical Damage per Street.[no clone] | +0.3% Critical Damage per Street.[no clone] | +0.4% Critical Damage per Street.[no clone] | +0.5% Critical Damage per Street.[no clone] | +0.65% Critical Damage per Street.[no clone] | +0.8% Critical Damage per Street.[no clone] | +1% Critical Damage per Street.[no clone] | ||||||||||||||||
Sophia | The Mafia | Rare | 25 | 27 | +0.5% to Player Defense | 32 | 35 | +0.75% to Player Defense | 41 | 44 | +1% to Player Defense | 52 | 56 | +1.25% to Player Defense | 66 | 71 | +1.5% to Player Defense | +1.75% to Player Defense | +2% to Player Defense | +2.25% to Player Defense | 170 | 183 | +2.5% to Player Defense | ||||||
Spectre | Unaffiliated | Epic | 34 | 33 | 20% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | 25% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | 63 | 61 | 30% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | 35% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | 40% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | 45% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | 50% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | 55% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | 360 | 351 | 60% chance to sacrifice 10% of max HP to gain up to 2.5x damage based on current HP | ||||||||||||
Spider | Street | Common | 12 | 12 | +3 Attack | 14 | 14 | +4 Attack | 16 | 16 | +4 Attack | 19 | 19 | +5 Attack | 21 | 21 | +6 Attack | 25 | 25 | +7 Attack | 28 | 28 | +7 Attack | 32 | 32 | +8 Attack | 37 | 37 | +10 Attack |
Stacy | Unaffiliated | Rare | 22 | 32 | -10% to Health Cost | 28 | 41 | -11% to Health Cost | 36 | 52 | -13% to Health Cost | 46 | 66 | -17% to Health Cost | 58 | 84 | -21% to Health Cost | 73 | 106 | -27% to Health Cost | 93 | 135 | -34% to Health Cost | 118 | 171 | -43% to Health Cost | 149 | 217 | -55% to Health Cost |
Stephan | The Mafia | Rare | 23 | 27 | +3% damage on building, reduce 10% of the max health per hit. | 30 | 35 | +6% damage on building, reduce 9% of the max health per hit. | +9% damage on building, reduce 8% of the max health per hit. | +12% damage on building, reduce 7% of the max health per hit. | 60 | 71 | +15% damage on building, reduce 6% of the max health per hit. | 76 | 90 | +18% damage on building, reduce 5% of the max health per hit. | 97 | 114 | +21% damage on building, reduce 4% of the max health per hit. | +24% damage on building, reduce 3% of the max health per hit. | +27% damage on building, reduce 2% of the max health per hit. | ||||||||
Strafe | The Cartel | Epic | 30 | 34 | +3% chance to dodge. On dodge, gain 2% of damage dodges as armor | 40 | 46 | +4.5% chance to dodge. On dodge, gain 3% of damage dodges as armor | +9% chance to dodge. On dodge, gain 6% of damage dodges as armor | 152 | 169 | +10.5% chance to dodge. On dodge, gain 7% of damage dodges as armor | +12% chance to dodge. On dodge, gain 7% of damage dodges as armor | 291 | 321 | +13.5% chance to dodge. On dodge, gain 7% of damage dodges as armor | |||||||||||||
Sun | The Mafia | Rare | 28 | 24 | +50 Max Health, +0.8% of your starting health to building you are defending.[no clone] | +60 Max Health, +1.2% of your starting health to building you are defending.[no clone] | +80 Max Health, +1.6% of your starting health to building you are defending.[no clone] | +100 Max Health, +2% of your starting health to building you are defending.[no clone] | +130 Max Health, +2.4% of your starting health to building you are defending.[no clone] | +160 Max Health, +2.8% of your starting health to building you are defending.[no clone] | +200 Max Health, +3.2% of your starting health to building you are defending.[no clone] | +240 Max Health, +3.6% of your starting health to building you are defending.[no clone] | +300 Max Health, +4% of your starting health to building you are defending.[no clone] | ||||||||||||||||
Surgeon | Dragon Syndicate | Epic | 30 | 34 | +2% chance to dodge. On dodge, +50% chance to Poison (lv 1) attacker | +3.25% chance to dodge. On dodge, +52% chance to Poison (lv 1) attacker | 56 | 63 | +4.5% chance to dodge. On dodge, +54% chance to Poison (lv 1) attacker | +7% chance to dodge. On dodge, +60% chance to Poison (lv 1) attacker | 147 | 164 | +8.25% chance to dodge. On dodge, +63% chance to Poison (lv 1) attacker | +9.5% chance to dodge. On dodge, +67% chance to Poison (lv 1) attacker | 276 | 306 | +10.75% chance to dodge. On dodge, +71% chance to Poison (lv 1) attacker | ||||||||||||
Tagg | The Mafia | Rare | 23 | 27 | +5 Max Energy | 30 | 35 | +7 Max Energy | 38 | 44 | +9 Max Energy | 48 | 56 | +11 Max Energy | 76 | 90 | +17 Max Energy | 97 | 114 | +21 Max Energy | |||||||||
Tanya | The Mafia | Epic | 35 | 35 | On crit, 30% chance to increase 50% damage. Double chance on Ghost and Sniper in EvE [no clone] | On crit, 30% chance to increase 60% damage. Double chance on Ghost and Sniper in EvE [no clone] | On crit, 30% chance to increase 70% damage. Double chance on Ghost and Sniper in EvE [no clone] | On crit, 30% chance to increase 90% damage. Double chance on Ghost and Sniper in EvE [no clone] | On crit, 30% chance to increase 110% damage. Double chance on Ghost and Sniper in EvE [no clone] | On crit, 30% chance to increase 140% damage. Double chance on Ghost and Sniper in EvE [no clone] | On crit, 30% chance to increase 170% damage. Double chance on Ghost and Sniper in EvE [no clone] | On crit, 30% chance to increase 210% damage. Double chance on Ghost and Sniper in EvE [no clone] | On crit, 30% chance to increase 250% damage. Double chance on Ghost and Sniper in EvE [no clone] | ||||||||||||||||
Taylor | The Cartel | Epic | 30 | 34 | +5% Defense to equipped Lieutenants, 50% effective if not seated.[no clone] | +6.5% defense of Equipped Lieutenants, 50% effective if not seated.[no clone] | +8% defense of Equipped Lieutenants, 50% effective if not seated.[no clone] | 86 | 95 | +9.5% defense of Equipped Lieutenants, 50% effective if not seated.[no clone] | +11.5% defense of Equipped Lieutenants, 50% effective if not seated.[no clone] | +13.5% defense of Equipped Lieutenants, 50% effective if not seated.[no clone] | +16% defense of Equipped Lieutenants, 50% effective if not seated.[no clone] | +19% defense of Equipped Lieutenants, 50% effective if not seated.[no clone] | +23% defense of Equipped Lieutenants, 50% effective if not seated.[no clone] | ||||||||||||||
The Baron | Unaffiliated | Epic | 30 | 32 | 3x jobs and 1% completion | 40 | 43 | 4x jobs and 1.3% completion | 54 | 57 | 4x jobs and 1.6% completion | 71 | 76 | 4x jobs and 1.9% completion | 94 | 101 | 5x jobs and 2.2% completion | 125 | 134 | 5x jobs and 2.5% completion | |||||||||
The Consigliere | The Mafia | Epic | 27 | 34 | +1 Health per Mafia | 36 | 46 | +2 Health per Mafia | 48 | 61 | +2 Health per Mafia | 64 | 80 | +3 Health per Mafia | 85 | 107 | +3 Health per Mafia | +4 Health per Mafia | 190 | 229 | +4 Health per Mafia | ||||||||
The Dragon Lord | Dragon Syndicate | Epic | 36 | 24 | +4% critical | 48 | 32 | +5% critical | 63 | 43 | +6% critical | 85 | 57 | +7% critical | 113 | 76 | +8% critical | 150 | 100 | +9% critical | 200 | 133 | +10% critical | 266 | 177 | +11% critical | 353 | 235 | +12% critical |
The Exterminator | Unaffiliated | Epic | 34 | 28 | +Attack Power on Win.[max:2%] | 46 | 38 | +Attack Power on Win.[max:3%] | 61 | 50 | +Attack Power on Win.[max:4%] | 80 | 66 | +Attack Power on Win.[max:5%] | 107 | 88 | +Attack Power on Win.[max:6%] | 142 | 117 | +Attack Power on Win.[max:7%] | +Attack Power on Win.[max:8%] | +Attack Power on Win.[max:9%] | +Attack Power on Win.[max:10%] | ||||||
The Giver | The Mafia | Rare | 25 | 26 | 10% chance to heal you for 20% of the damage taken. This chance is doubled when you receive deflected damage. | 32 | 34 | 10% chance to heal you for 25% of the damage taken. This chance is doubled when you receive deflected damage. | 11% chance to heal you for 25% of the damage taken. This chance is doubled when you receive deflected damage. | 11% chance to heal you for 30% of the damage taken. This chance is doubled when you receive deflected damage. | 12% chance to heal you for 35% of the damage taken. This chance is doubled when you receive deflected damage. | 12% chance to heal you for 40% of the damage taken. This chance is doubled when you receive deflected damage. | 13% chance to heal you for 45% of the damage taken. This chance is doubled when you receive deflected damage. | 14% chance to heal you for 50% of the damage taken. This chance is doubled when you receive deflected damage. | 15% chance to heal you for 50% of the damage taken. This chance is doubled when you receive deflected damage. | ||||||||||||||
The Saw | The Cartel | Common | 18 | 13 | +3 Attack | 21 | 15 | +4 Attack | 24 | 18 | +5 Attack | 28 | 20 | +6 Attack | 32 | 23 | +7 Attack | 37 | 27 | +9 Attack | 42 | 31 | +11 Attack | 48 | 35 | +13 Attack | 56 | 40 | +15 Attack |
The Sheik | Dragon Syndicate | Rare | 22 | 32 | Adds up to 2% deflect based on equipped LT stars (each star = 0.054%) | 28 | 41 | Adds up to 2.5% deflect based on equipped LT stars (each star = 0.066%) | 36 | 52 | Adds up to 3% deflect based on equipped LT stars (each star = 0.077%) | ||||||||||||||||||
Throttle | Dragon Syndicate | Common | 13 | 11 | +1.0% to Alloy drops | 15 | 13 | +1.5% to Alloy drops | 18 | 15 | +2.0% to Alloy drops | 20 | 17 | +2.5 % to Alloy drops | 23 | 20 | +3.0 % to Alloy drops | 27 | 23 | +3.5% to Alloy drops | 31 | 26 | +4.0% to Alloy drops | +4.5% to Alloy drops | 40 | 34 | +5.0% to Alloy drops | ||
Tigress | Unaffiliated | Epic | 32 | 30 | +80 Defense, -60 Attack | 43 | 40 | +110 Defense, -80 Attack | 57 | 54 | +140 Defense, -100 Attack | 76 | 71 | +170 Defense, -120 Attack | 101 | 94 | +200 Defense, -140 Attack | 134 | 125 | +230 Defense, -160 Attack | 178 | 167 | +260 Defense, -180 Attack | 236 | 221 | +290 Defense, -200 Attack | 314 | 294 | +320 Defense, -220 Attack |
Tio | The Cartel | Common | 13 | 13 | +1 Attack, +1 Defense | 15 | 15 | +2 Attack, +2 Defense | 18 | 18 | +3 Attack, +3 Defense | 20 | 20 | +4 Attack, +4 Defense | 23 | 23 | +5 Attack, +5 Defense | 27 | 27 | +6 Attack, +6 Defense | 31 | 31 | +7 Attack, +7 Defense | +8 Attack, +8 Defense | 40 | 40 | +9 Attack, +9 Defense | ||
Tony | The Cartel | Uncommon | 20 | 20 | +4 Max Stamina | 24 | 24 | +5 Max Stamina | 29 | 29 | +6 Max Stamina | 35 | 35 | +7 Max Stamina | 42 | 42 | +9 Max Stamina | 50 | 50 | +10 Max Stamina | 72 | 72 | +15 Max Stamina | 86 | 86 | +18 Max Stamina | |||
Trahern | Street | Epic | 33 | 30 | +1% to player's defense (max 1000) and shield 3% damage [no clone] | 59 | 55 | +1.3% to player's defense (max 1000) and shield 3.5% damage [no clone] | +1.6% to player's defense (max 1000) and shield 4% damage [no clone] | +1.9% to player's defense (max 1000) and shield 4.5% damage [no clone] | +2.3% to player's defense (max 1000) and shield 4.5% damage [no clone] | +2.7% to player's defense (max 1000) and shield 6.5% damage [no clone] | +3.1% to player's defense (max 1000) and shield 7.5% damage [no clone] | +3.6% to player's defense (max 1000) and shield 9% damage [no clone] | +4.2% to player's defense (max 1000) and shield 11% damage [no clone] | ||||||||||||||
Treadhead | Street | Uncommon | 21 | 25 | Up to +0.4% overall defense power based on current health % | 26 | 30 | Up to +0.6% overall defense power based on current health % | 31 | 36 | Up to +0.8% overall defense power based on current health % | ||||||||||||||||||
Trix | Street | Uncommon | 18 | 27 | 0.6% to heal 140HP [x3 for EvE] on win | 22 | 33 | 0.6% to heal 170HP [x3 for EvE] on win | 26 | 39 | 0.6% to heal 200HP [x3 for EvE] on win | 32 | 47 | 0.6% to heal 240HP [x3 for EvE] on win | 38 | 56 | 0.6% to heal 290HP [x3 for EvE] on win | 45 | 68 | 0.6% to heal 350HP [x3 for EvE] on win | 54 | 81 | 0.6% to heal 420HP [x3 for EvE] on win | 65 | 97 | 0.6% to heal 500HP [x3 for EvE] on win | 78 | 117 | 0.6% to heal 600HP [x3 for EvE] on win |
Tusk | The Cartel | Uncommon | 20 | 27 | 100% chance to partially deflect 1% damage [EvE only] | 24 | 33 | 100% chance to partially deflect 1.5% damage [EvE only] | 100% chance to partially deflect 2% damage [EvE only] | 100% chance to partially deflect 2.5% damage [EvE only] | 100% chance to partially deflect 3% damage [EvE only] | 100% chance to partially deflect 3.5% damage [EvE only] | 100% chance to partially deflect 4% damage [EvE only] | 100% chance to partially deflect 4.5% damage [EvE only] | 100% chance to partially deflect 5% damage [EvE only] | ||||||||||||||
Tuwa | Unaffiliated | Epic | 37 | 33 | +4% damage. start Wild Hunt: 20% chance multiple self effect & continue Wild Hunt chain (up to 3 times, no clone) | +5% damage. start Wild Hunt: 21% chance multiple self effect & continue Wild Hunt chain (up to 3 times, no clone) | +7% damage. start Wild Hunt: 22% chance multiple self effect & continue Wild Hunt chain (up to 3 times, no clone) | +9% damage. start Wild Hunt: 23% chance multiple self effect & continue Wild Hunt chain (up to 4 times, no clone) | 140 | 126 | +11% damage. start Wild Hunt: 24% chance multiple self effect & continue Wild Hunt chain (up to 5 times, no clone) | +13% damage. start Wild Hunt: 25% chance multiple self effect & continue Wild Hunt chain (up to 6 times, no clone) | +15% damage. start Wild Hunt: 26% chance multiple self effect & continue Wild Hunt chain (up to 7 times, no clone) | +17% damage. start Wild Hunt: 28% chance multiple self effect & continue Wild Hunt chain (up to 8 times, no clone) | +20% damage. start Wild Hunt: 30% chance multiple self effect & continue Wild Hunt chain (up to 9 times, no clone) | ||||||||||||||
Twinkie | The Cartel | Rare | 28 | 27 | 3% chance to double damage against armor | 36 | 35 | 4.5% chance to double damage against armor | 48 | 46 | 6% chance to double damage against armor | ||||||||||||||||||
Valkyrie | Unaffiliated | Epic | 33 | 33 | 4% splash damage to target row, 10% chance to splash crit | 44 | 44 | 5% splash damage to target row, 11% chance to splash crit | 59 | 59 | 6% splash damage to target row, 12% chance to splash crit | 7% splash damage, 13% chance to crit | 8% splash damage, 14% chance to crit | 9% splash damage, 15% chance to crit | 10% splash damage, 16% chance to crit | 11% splash damage, 17% chance to crit | 12% splash damage, 18% chance to crit | ||||||||||||
Vanquish | Dragon Syndicate | Epic | 32 | 29 | +15% Critical Damage | 43 | 39 | +18% Critical Damage | 57 | 52 | +22% Critical Damage | 76 | 69 | +25% Critical Damage | 101 | 91 | +29% Critical Damage | 134 | 121 | +32% Critical Damage | 178 | 161 | +36% Critical Damage | 236 | 214 | +39% Critical Damage | 314 | 284 | +43% Critical Damage |
Vick | The Mafia | Epic | 29 | 31 | Increase Max Allies By 5 | ||||||||||||||||||||||||
Victoria Vanderbilt | The Mafia | Uncommon | 24 | 22 | +$100,000 to empire donation limit | 29 | 27 | +$150,000 to empire donation limit | 35 | 32 | +$200,000 to empire donation limit | 42 | 39 | +$250,000 to empire donation limit | 50 | 46 | +$300,000 to empire donation limit | 60 | 55 | +$350,000 to empire donation limit | 72 | 66 | +$400,000 to empire donation limit | 86 | 79 | +$450,000 to empire donation limit | 104 | 95 | +$500,000 to empire donation limit |
Vigilante | Unaffiliated | Epic | 32 | 32 | +2% Damage and Shield 2% damage | 43 | 43 | +3% Damage and Shield 3% damage | 57 | 57 | 4% Damage and Shield 4% defense | 76 | 76 | 5% Damage and Shield 5% defense | 101 | 101 | 6% Damage and Shield 6% defense | 136 | 136 | 7% Damage and Shield 7% defense | 178 | 178 | 8% Damage and Shield 7% defense | ||||||
Vincent | The Mafia | Rare | 24 | 31 | Adds up to +8% dodge (+1% dodge per 19% player health lose) [EvE] | Adds up to +8% dodge (+1% dodge per 18% player health lose) [EvE] | 41 | 52 | Adds up to +8% dodge (+1% dodge per 17% player health lose) [EvE] | Adds up to +8% dodge (+1% dodge per 11% player health lose) [EvE] | |||||||||||||||||||
Violence | Dragon Syndicate | Epic | 32 | 32 | Adds up to 3% player attack and defense based on equipped LT stars (each star = 0.081%) | 43 | 43 | Adds up to 3.5% player attack and defense based on equipped LT stars (each star = 0.092%) | 57 | 57 | Adds up to 4% player attack and defense based on equipped LT stars (each star = 0.103%) | 76 | 76 | Adds up to 4% player attack and defense based on equipped LT stars (each star = 0.113%) | 101 | 101 | Adds up to 5% player attack and defense based on equipped LT stars (each star = 0.122%) | 134 | 134 | Adds up to 5.5% player attack and defense based on equipped LT stars (each star = 0.131%) | 178 | 178 | Adds up to 6% player attack & defense based on equipped LT stars (each star = 0.140%) | 236 | 236 | Adds up to 6.5% player attack & defense based on equipped LT stars (each star = 0.148%) | 314 | 314 | Adds up to 7% player attack & defense based on equipped LT stars (each star = 0.156%) |
Viper | Unaffiliated | Epic | 35 | 35 | Boosts all seated LT powers by 10% | 47 | 47 | Boosts all seated LT powers by 12% | 62 | 62 | Boosts all seated LT powers by 14% | 83 | 83 | Boosts all seated LT powers by 16% | 112 | 112 | Boosts all seated LT powers by 18% | ||||||||||||
Walker | The Cartel | Uncommon | 22 | 18 | +5% Heavy Weapons XP | 27 | 22 | +10% Heavy Weapons XP | 32 | 26 | +15% Heavy Weapons XP | 39 | 32 | +20% Heavy Weapons XP | 46 | 38 | +25% Heavy Weapons XP | +45% Heavy Weapons XP | |||||||||||
Whiplash | Unaffiliated | Epic | 34 | 34 | Deal 1% splash damage to row; On splash, start Whiplash: 12% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | 46 | 46 | Deal 2% splash damage to row; On splash, start Whiplash: 13% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | 66 | 66 | Deal 3% splash damage to row; On splash, start Whiplash: 14% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | 82 | 82 | Deal 4% splash damage to row; On splash, start Whiplash: 15% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | Deal 5% splash damage to row; On splash, start Whiplash: 16% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | 159 | 159 | Deal 6% splash damage to row; On splash, start Whiplash: 17% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | 244 | 244 | Deal 7% splash damage to row; On splash, start Whiplash: 18% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | Deal 8% splash damage to row; On splash, start Whiplash: 19% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | Deal 9% splash damage to row; On splash, start Whiplash: 20% chance to double splash dmg & continue Whiplash chain (up to 1000x splash, no clone) | ||||||
Wildcard | The Mafia | Epic | 33 | 33 | Adds between 0.2% to 1.25% to attack/defense power and damage dealt | 44 | 44 | Adds between 0.3% to 2.00% to attack/defense power and damage dealt | Adds between 0.4% to 2.75% to attack/defense power and damage dealt | Adds between 0.5% to 3.50% to attack/defense power and damage dealt | Adds between 0.6% to 4.25% to attack/defense power and damage dealt | Adds between 0.7% to 5.00% to attack/defense power and damage dealt | Adds between 0.8% to 5.75% to attack/defense power and damage dealt | Adds between 0.9% to 6.50% to attack/defense power and damage dealt | Adds between 1.0% to 7.25% to attack/defense power and damage dealt | ||||||||||||||
Wong | Dragon Syndicate | Epic | 35 | 35 | Increase execution bonus effect chance by 3%. | Increase execution bonus effect chance by 4%. | Increase execution bonus effect chance by 5%. | Increase execution bonus effect chance by 6%. | Increase execution bonus effect chance by 7%. | Increase execution bonus effect chance by 9%. | Increase execution bonus effect chance by 11%. | Increase execution bonus effect chance by 13%. | Increase execution bonus effect chance by 15%. | ||||||||||||||||
Wraith | Street | Rare | 27 | 24 | +10% Sniper XP and Autoheal | 35 | 31 | +20% Sniper XP and Autoheal | 44 | 39 | +30% Sniper XP and Autoheal | 56 | 50 | +40% Sniper XP and Autoheal | 71 | 63 | +50% Sniper XP and Autoheal | 90 | 80 | +60% Sniper XP and Autoheal | 114 | 101 | +70% Sniper XP and Autoheal | 144 | 128 | +80% Sniper XP and Autoheal | 183 | 163 | +90% Sniper XP and Autoheal |
Yamaguchi | Dragon Syndicate | Epic | 34 | 36 | On attacking, add 2% player's Defense to Attack | 48 | 50 | On attacking, add 3% player's Defense to Attack | |||||||||||||||||||||
Yokozuna | Dragon Syndicate | Uncommon | 21 | 24 | Up to +0.5% overall attack power based on current health % | 26 | 29 | Up to +0.6% overall attack power based on current health % | 31 | 35 | Up to +0.7% overall attack power based on current health % | 37 | 42 | Up to +0.8% overall attack power based on current health % | 44 | 50 | Up to +0.9% overall attack power based on current health % | 53 | 60 | Up to +1.0% overall attack power based on current health % | 63 | 72 | Up to +1.1% overall attack power based on current health % | ||||||
Yoshichiro | Dragon Syndicate | Epic | 35 | 35 | +$500000 to empire donation limit, and +1 to donate item limit [no clone] | +$1000000 to empire donation limit, and +1 to donate item limit [no clone] | +$1500000 to empire donation limit, and +2 to donate item limit [no clone] | +$2000000 to empire donation limit, and +2 to donate item limit [no clone] | +$3000000 to empire donation limit, and +3 to donate item limit [no clone] | +$4000000 to empire donation limit, and +3 to donate item limit [no clone] | +$5000000 to empire donation limit, and +4 to donate item limit [no clone] | +$6000000 to empire donation limit, and +4 to donate item limit [no clone] | +$7777777 to empire donation limit, and +5 to donate item limit [no clone] | ||||||||||||||||
Yugo | Unaffiliated | Rare | 27 | 27 | When totaling Lieutenants owned, all Lieutenants now count for 20% more. | 61 | 61 | When totaling Lieutenants owned, all Lieutenants now count for 25% more. | When totaling Lieutenants owned, all Lieutenants now count for 30% more. | When totaling Lieutenants owned, all Lieutenants now count for 35% more. | When totaling Lieutenants owned, all Lieutenants now count for 40% more. | When totaling Lieutenants owned, all Lieutenants now count for 45% more. | 116 | 116 | When totaling Lieutenants owned, all Lieutenants now count for 50% more. | When totaling Lieutenants owned, all Lieutenants now count for 55% more. | When totaling Lieutenants owned, all Lieutenants now count for 60% more. | ||||||||||||
Z-Virus | Unaffiliated | Epic | 40 | 30 | Between the player's Attack and Defense, increase the higher by 3.5% [no clone] | 56 | 42 | Between the player's Attack and Defense, increase the higher by 4% [no clone] | 73 | 56 | Between the player's Attack and Defense, increase the higher by 4.5% [no clone] | 95 | 71 | Between the player's Attack and Defense, increase the higher by 5.5% [no clone] | Between the player's Attack and Defense, increase the higher by 6.75% [no clone] | Between the player's Attack and Defense, increase the higher by 8.5% [no clone] | Between the player's Attack and Defense, increase the higher by 10.5% [no clone] | Between the player's Attack and Defense, increase the higher by 12.5% [no clone] | Between the player's Attack and Defense, increase the higher by 15% [no clone] | ||||||||||
Zachary | The Mafia | Epic | 34 | 32 | +5% Attack to Equipped Lieutenants, 50% effective if not seated | +6.5% Attack to Equipped Lieutenants, 50% effective if not seated | 63 | 59 | +8% Attack to Equipped Lieutenants, 50% effective if not seated | 105 | 101 | +9.5% Attack to Equipped Lieutenants, 50% effective if not seated | |||||||||||||||||
Zeta | Dragon Syndicate | Uncommon | 26 | 22 | +0.3 Stamina and +1.5 Attack per Syndicate | 32 | 27 | +0.4 Stamina and +2 Attack per Syndicate | 38 | 32 | +0.5 Stamina and +2.5 Attack per Syndicate | 45 | 39 | +0.6 Stamina and +3.5 Attack per Syndicate | 54 | 46 | +0.8 Stamina and +4.5 Attack per Syndicate | 65 | 55 | +1 Stamina and +6 Attack per Syndicate | +1.2 Stamina and +7.5 Attack per Syndicate | +1.5 Stamina and +9 Attack per Syndicate | +1.8 Stamina and +12 Attack per Syndicate |